Tijne

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About Tijne

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  1. The original purpose of the game club was to get into the "vibe" of actual point and click adventure games; see what they did right, what they did wrong, what we can improve on, what we should try to avoid, to formulate ideas, and to get back into the general feel of them. And, of course, then discuss all this between the backers and DF. It wasn't just to play and discuss games in general, but with the specific purpose of improving DFA... hence most all the games have been point and click adventures, in one way or another. It feels like we're removing the DF represensitive from that equation...