DF Greg

Double Fine
  • Content count

    428
  • Joined

  • Last visited

About DF Greg

  • Rank
    Lord of Action Posts
  • Birthday 05/02/1983

Converted

  • Location
    San Francisco
  1. Woooooo purty new forums! Spaff for the win!
  2. Hey guys, sorry for the delay it's been crazy busy with the campaign and holidays coming up. To those asking about the ability to upgrade pledge without canceling and starting over, Fig is working on that functionality. In fact today they added the ability to select more add-ons after you've already pledged. We're hopeful they can also get bundle upgrades in before the end of the campaign, but aren't sure on that timeline. until then you can always cancel your bid and select a new tier from scratch. As for another key, we'll talk it over, but you can always create an account for your friend and back at the $40 tier in the meantime. Thanks y'all!
  3. We got that made at a place called Noe Valley bakery in SF!
  4. We don't get a really great grasp on sales numbers across the board until around a month out, but we're really pleased with how it's doing! PlayStation and iOS sales were particularly strong at Act 2 launch! Hoping to eventually share a bit more insight into how sales have gone down the road once things have settled out. And hoping to keep getting those nice features and good reviews!!
  5. It starts by playing that cutscene again and then should go right into the Act 2 content!
  6. How is this so close? Vertical is obviously the correct choice.
  7. Reposting from the backer forums for non-backers Greetings dearest backers! As many of you will have seen already, we’ve announced that the full Broken Age adventure, Acts 1 & 2 combined, will be coming to PC, Mac, Linux, iOS, Android, Ouya, PS4 and PS Vita on April 28th! (Although PlayStation platform release dates may vary depending on the local store update times) That’s only One. Month. Away. Say Whaaatttt? Exciting times are the times we are now living in! You won’t have to do anything special to get Act 2, it will be added as a free update to Act 1. So if you have it installed already, it should patch in and you’ll be good to go! Cross Save Broken Age also support cross save across many platforms, so if you’ve completed Act 1 on PC, Mac, or Linux, you’d be able to continue your game on your iOS or Android device through Dropbox cloud saves if you so wished. PS4 and PS Vita have their own separate cross save system as well. IGN Act 2 Sneak Peek Last week Tim took Broken Age Act 2 over to the IGN offices (which are handily just around the corner) and sat down with Marty Sliva to play through the first 12 minutes of the game. If you can’t wait any longer to see what’s in store for Shay and Vella, and you don’t mind a few light spoilers (we made sure to hold back all puzzles), then go check out IGN’s 12 minute preview (Warning: again, spoilers). Broken Age Box art, by Cory Schmitz The physical box release for Broken Age is making it’s way through the manufacturing plants as we speak with a classy box art design by our good friend Cory Schmitz. The box will feature a transparent slip case with Shay and Vella on it, which means you can choose who sits at the bottom or the top, and it’s suuuuuuuuuuper purty. Check it out here with the slip case removed... Please note that this is NOT the $100+ backer reward box, which is going to be a whole bunch bigger, and obviously even cooler. That will be based on this design, but we’re waiting for the documentary to wrap up before we start making that, since that will be included. No, this is the physical box that will be for general release. Pillars of Eternity Lastly, our good friends at Obsidian are releasing their crowdfunded game Pillars of Eternity today, and we wanted to give them a big ol’ high five! Made by the same talented folks who made South Park: The Stick of Truth, and Fallout: New Vegas, Pillars of Eternity launches today on PC, Mac and Linux, go take a look! http://buy.pillarsofeternity.com/ Thanks everyone!
  8. Greetings dearest backers! As many of you will have seen already, we’ve announced that the full Broken Age adventure, Acts 1 & 2 combined, will be coming to PC, Mac, Linux, iOS, Android, Ouya, PS4 and PS Vita on April 28th! (Although PlayStation platform release dates may vary depending on the local store update times) That’s only One. Month. Away. Say Whaaatttt? Exciting times are the times we are now living in! You won’t have to do anything special to get Act 2, it will be added as a free update to Act 1. So if you have it installed already, it should patch in and you’ll be good to go! Cross Save Broken Age also support cross save across many platforms, so if you’ve completed Act 1 on PC, Mac, or Linux, you’d be able to continue your game on your iOS or Android device through Dropbox cloud saves if you so wished. PS4 and PS Vita have their own separate cross save system as well. IGN Act 2 Sneak Peek Last week Tim took Broken Age Act 2 over to the IGN offices (which are handily just around the corner) and sat down with Marty Sliva to play through the first 12 minutes of the game. If you can’t wait any longer to see what’s in store for Shay and Vella, and you don’t mind a few light spoilers (we made sure to hold back all puzzles), then go check out IGN’s 12 minute preview (Warning: again, spoilers). Broken Age Box art, by Cory Schmitz The physical box release for Broken Age is making it’s way through the manufacturing plants as we speak with a classy box art design by our good friend Cory Schmitz. The box will feature a transparent slip case with Shay and Vella on it, which means you can choose who sits at the bottom or the top, and it’s suuuuuuuuuuper purty. Check it out here with the slip case removed... Please note that this is NOT the $100+ backer reward box, which is going to be a whole bunch bigger, and obviously even cooler. That will be based on this design, but we’re waiting for the documentary to wrap up before we start making that, since that will be included. No, this is the physical box that will be for general release. Pillars of Eternity Lastly, our good friends at Obsidian are releasing their crowdfunded game Pillars of Eternity today, and we wanted to give them a big ol’ high five! Made by the same talented folks who made South Park: The Stick of Truth, and Fallout: New Vegas, Pillars of Eternity launches today on PC, Mac and Linux, go take a look! http://buy.pillarsofeternity.com/ Thanks everyone!
  9. We have been prepping a Kickstarter announcement with the release date and that will go out today!
  10. Yeah the IGN exclusive was a way for us to secure an entire week's coverage on the largest gaming site. That's highly invaluable when it comes to exposure for the game. We've been really transparent throughout this whole process over the past three years, and even let you guys know this was going to happen. The press are always just going to want some exclusive content to give a game that kind of placement. As for the game being done and just sitting around. That's not entirely true, it's just that those builds that have to go through cert and be pressed to discs have a longer lead time and needed to get rolling first. We still have the Android/iOS/Ouya builds left, which is being worked on now. We're also continuing to test, so any new bugs that are found and fixed in the next month will make their way into the PC and PS4 builds. We've scheduled it all out so this can all hit on the same day, which will allow us to leverage any hype and press we're able to drum up across all platforms. I know a month feels like an eternity, but y'all have been so patient, so hopefully you can wait just a bit longer!
  11. Yeah we actually put a lot of effort into making sure there weren't any major spoilers in there for people who have played Act 1. Even for those who haven't played Act 1 and may have watched, we really made sure to find sections that would spoil how the major beat at the end of Act 1 fully went down. And yeah no puzzle solutions. Pretty safe if you're interested, and remember there are hours and hours of this left! But yeah, almost, here so if you can wait, wait!
  12. Reposting from the backer forums... Soooooooo, we’ve got something exciting to tell you all. WE JUST LOCKED THE BROKEN AGE RELEASE CANDIDATE!! After a solid month of pure bug squashing we have a build that’s looking super duper polished and ready to roll. Big props to the entire team for absolutely killing it and delivering something that really is everything we hoped it would be and more. I know it’s been a long wait, so thanks again for being so patient with us and allowing us to take the time we needed to make the game as good as possible! So now what?! The build will sit in test for the next week while everyone on the team looks for any remaining issues that may have slipped through the cracks. Then it’s off to PlayStation 4 and Vita certification as well as pressing discs for the PC/Mac/Linux retail copy from our pals at Nordic Games. Those processes can take around a month, during which time we’ll be packaging up and prepping the iOS, Android, and Ouya builds so we can hit with everything on the same day! Speaking of the release date.... Release Date Announce and IGN Coverage We’re going to announce the release date next week as part of a bunch of coverage that IGN is going to be running on the game throughout the week! It will all be on the front page of IGN, so keep an eye out for that news, as well as an interview with Tim and preview coverage of Act 2! Should be an awesome way to kick off formal promotion of the game’s release! Documentary Update Now that we’ve locked the build, the 2 Player Productions guys are pretty much done with filming for the next episode, save a few interviews. It’s just a matter of locking down the cut and doing an audio pass before the next episode is in your inboxes. That should hit around the time of launch in a month or so! We’ll make sure to get the new episode to you guys first, but it’s been really awesome to have more folks watching and talking about the game through the public release of the doc! Please let your non-backers friends know they can join in on the fun now over on .Toejam and Earl Lastly, we just wanted to give one more shoutout to our friends at Humanature Studios that are in the final stretch of their Kickstarter for a new Toejam and Earl! They’re allllllllmost there with just 5 days to go, so let’s head on over to their Kickstarter page and give them that final push they need to make it a reality!
  13. Soooooooo, we’ve got something exciting to tell you all. WE JUST LOCKED THE BROKEN AGE RELEASE CANDIDATE!! After a solid month of pure bug squashing we have a build that’s looking super duper polished and ready to roll. Big props to the entire team for absolutely killing it and delivering something that really is everything we hoped it would be and more. I know it’s been a long wait, so thanks again for being so patient with us and allowing us to take the time we needed to make the game as good as possible! So now what?! The build will sit in test for the next week while everyone on the team looks for any remaining issues that may have slipped through the cracks. Then it’s off to PlayStation 4 and Vita certification as well as pressing discs for the PC/Mac/Linux retail copy from our pals at Nordic Games. Those processes can take around a month, during which time we’ll be packaging up and prepping the iOS, Android, and Ouya builds so we can hit with everything on the same day! Speaking of the release date.... Release Date Announce and IGN Coverage We’re going to announce the release date next week as part of a bunch of coverage that IGN is going to be running on the game throughout the week! It will all be on the front page of IGN, so keep an eye out for that news, as well as an interview with Tim and preview coverage of Act 2! Should be an awesome way to kick off formal promotion of the game’s release! Documentary Update Now that we’ve locked the build, the 2 Player Productions guys are pretty much done with filming for the next episode, save a few interviews. It’s just a matter of locking down the cut and doing an audio pass before the next episode is in your inboxes. That should hit around the time of launch in a month or so! We’ll make sure to get the new episode to you guys first, but it’s been really awesome to have more folks watching and talking about the game through the public release of the doc! Please let your non-backers friends know they can join in on the fun now over on .Toejam and Earl Lastly, we just wanted to give one more shoutout to our friends at Humanature Studios that are in the final stretch of their Kickstarter for a new Toejam and Earl! They’re allllllllmost there with just 5 days to go, so let’s head on over to their Kickstarter page and give them that final push they need to make it a reality!
  14. What’s that you say? Another Broken Age update, just over a week after the last one? Yes it’s true, and you can probably expect these a bit more frequently from here on out! There’s really exciting stuff happening on the project every day now and with a beta build now under our belts we’re in full on ship mode. For instance, all animations are now totally time locked! This means the audio guys are free to kick out the final remaining cutscene sound effects and scoring, while the rest of the team is focused on crunching the bug count down to zero. With the game so close to finishing, we’ve started talking a bit about the promotional plan for release. The challenge we’re facing is that any screens or video from Act 2 would be pretty heavy spoilers for those who have yet to play Act 1, so we’re looking for opportunities to just talk about the game more generally. Sooo... Documentary Release One of the biggest ways we’ve thought of to get new people excited about the game is to start releasing the documentary publicly. We posted in the forums about this just a few days ago, and it seems the majority of people agree! Not only would this potentially get more folks excited about the game, but we hope it would also go a long way towards clearing up misconceptions about development of the game, and development of games in general. We’re suuuuuuper happy with how the documentary has turned out and feel it provides an insight into game development that has rarely been seen, and one we hope will inspire people to start making games of their own! We were thinking a good way to do this would be to start releasing episodes on Youtube as early as next week and dole them out slowly, a few each week, as we head towards release. Backers and VHX purchasers of the series would still have exclusive access to extras and special features, as well as early access to any new episodes in the series. We really want to hear what you all think about this though, as the documentary was a large part of what was being offered as a Kickstarter reward. Let us know in the comments! Good New Games Did you hear? Our good pal Greg Johnson just launched a Kickstarter for a new Toejam and Earl game! We’ve got a lot of fans of the original over here in the DF office, including the one and only Tim Schafer, who you’ll find in their . Project is currently live and they’re just about halfway to their goal. Head on over to the Kickstarter page and let’s see if we can send some DF love their way!That’s it! See you again soon for the next big milestone! PlayStation certification is riiiiiiight on the horizon!