blastedheath posted a topic in DFA: Bugs and FeedbackOn Shay's spaceship (noticed it in his room and the room with all the false controls), his footsteps sound odd. In headphones, they appear to kinda be played doubled (but out of sync with each other). One is played from the direction of the character, the other is panned in the other direction. Not all footsteps sound like this, only these locations so far.
blastedheath replied to Tim Schafer's topic in DFA: From Double Fine and 2 Player ProductionsIn a world full of automatons A kaleidoscope A food cupboard Inside-out world A world where people speak using musical instruments Inside a piano Plankton/algae world In Crispin Glovers brain. Woodstock 1969 Grateful Deads house