1. Grim Fandango.
2. Tim Schafer
3. Monkey Island
So many reasons... The work of Tim and Rob has been such a big part of my life since I first played when I was very young monkey island (Didn't even understood english but hey, funny looking pirates right?)
Psychonauts also was the first game I pushed y girlfriend to play and she was really hardcore on collecting every possible figments and cards and so on. These are the reason why I backed up for the 1000$ reward, so I can get that painting of her. (And I wanted the art book so hard)
And also I saw this as a new beginning for Tim and thing will never be the same after this project. This means that people who used to tell "why do you make this or that, plenty of people will pay for that" can actually make their word count. I know I will love the upcoming game with whole my heart.
I didn't become a game designer because of adventure games, I wouldn't dare to make a single suggestion, I could sit quietly in a dark house for 2 years to get this game.
Best of love to the team for making it possible!