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    • Spaff

      These Forums are closing!   10/04/2019

      After more than a decade of serving this community well, these forums have finally run their course and it's time to close them down. That doesn't mean we want to close the doors on our community, quite the opposite!
      Our discord server grows ever busier by the day, and we encourage all Double Fine fans to meet us over there www.discord.gg/doublefine In a short time these forums will become a read only archive and will remain that way until they become needed again.
      You never know, it might happen.  There is... a prophecy. Thank you all for being part of these forums, and remember that the fun is definitely not over - so please join us on Discord! Love ya, Spaff, Tim, Info Cow, and all of Double Fine.

Heyasuki

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About Heyasuki

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    Newbie
  1. Black Lake - Prototype Reactions

    Played through it again to see if I missed anything. found if you press up on the D pad you get a hat lol and pressing the back button puts you to sleep. Not sure what its for though. Still really enjoy it and hope we see a real game out of this one.
  2. Black Lake - Prototype Reactions

    This is it! This it the one I want made into a real game! It was so much fun and so well polished! I love the art, I love the mechanics. everyone on this team take a bow because you did such an amazing job. I ran into ZERO bugs, everything was very clear really good direction techniques. I still cannot believe the level of polish that was done in just 2 weeks.
  3. My playthrough of the prototype

    First I'll talk about what I liked. The scene when you pull down the bridge the correct way was really cool and some of her animations are pretty neat. Now for the bad. I wasn't able to beat it. It just kept bugging out for me at the end when I'm jumping for the claw and then I'd fall to the bridge and get stuck in let's do the bridge over again... got stuck in the ground another go and had to restart. So after about 30 min of trying to get somewhere I was frustrated and quit. I think the scale for this game as a prototype might of been too big as not enough time was spent on fixing the bugs.
  4. T-Shirts!!!

    Charcoal Grey makes the logo stand right out, which I love!