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      These Forums are closing!   10/04/2019

      After more than a decade of serving this community well, these forums have finally run their course and it's time to close them down. That doesn't mean we want to close the doors on our community, quite the opposite!
      Our discord server grows ever busier by the day, and we encourage all Double Fine fans to meet us over there www.discord.gg/doublefine In a short time these forums will become a read only archive and will remain that way until they become needed again.
      You never know, it might happen.  There is... a prophecy. Thank you all for being part of these forums, and remember that the fun is definitely not over - so please join us on Discord! Love ya, Spaff, Tim, Info Cow, and all of Double Fine.


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Everything posted by HoboNinja

  1. Try putting your email in here https://www.humblebundle.com/store/keyresender The keys were distributed via the humble store
  2. Successful or No?

    Yes, yes, I'm aware, I was just trying to guess the sales number from concurrent users... A futile exercise, I know... Yeah I guesstimated 15-20k but honestly doccolinni brings up a good point about the length of the game, it could actually be quite a bit higher since people aren't sitting there playing it for 100+ hours like Skyrim or other games.
  3. Successful or No?

    Doesn't sound too brilliant indeed... I hear many saying "oh, I'll just wait for the hole thing", which I think is a sensible approach. I just hope a lack of sales won't compromise the development of act 2.... Then again, we can only guess at the actual sales number. That's just the max concurrent users. Skyrim sold ~1.5 Million on PC in the first few weeks and had a max concurrent user count of ~320k. So they could have sold 20k, 30k, shit 50k you don't really know from the SteamCharts for sure, but I would say the low number is probably not a good sign regardless, I would guesstimate that they have sold around 15-20k but this is just pulling it out of nowhere really, just my experience with SteamCharts and publicly released sales numbers for games in the past.
  4. How does one download?

    If you can't find it try going to https://www.humblebundle.com/store/keyresender and entering your email there and it should send you the link
  5. 709.5 MB Steam Update

    Hiya TNG, long time no see I am gonna have to start wasting time on Halforums again, I miss that place.
  6. Not 100% sure but I assume it's Google Analytics. Moai cloud would normally track crashes and give feedback on how long people are taking to finish puzzles but that service was shut down so they used GA for that instead.
  7. ChristCenteredGamer.com Broken Age Act 1 review

    Why? You don't need to use the site, you are not it's target audience. It's not hurting anything. Some people are religious and they may want to know how the game is in terms of their moral and belief system bro.
  8. And yet Daedalic Entertainment can produce multiple titles of comparable quality, longer game length, and with high quality hand drawn art in one year. They too are a small company, of a similar size yet Double Fine cant even manage to complete their primary game in two years. Sorry your argument doesn't hold water. Tim f**ked up, couldn't manage the budget, and lied about the game being made. Their art is not on the same level at all, Deponia and Edna and Harvey compared to the art in this game is like comparing a used Yugo to a Ferrari. I do really love the art in Whispered World though so I will give you that one.
  9. QQ moar plz You seriously underestimate how much time and effort it takes to design your own engine (Yes they used the Moai framework but that isn't a whole engine) and then the hand drawn art. Hand drawn art is quite expensive and takes a lot of time. Most people are finishing in the 4-5 hour range from what I have seen so you are really good I guess. Which is still short but I think, but it was still a blast with a great engrossing story and lovable characters, it could have been longer and harder (heh) but it was still a good game regardless and hopefully the 2nd half will be just as good. Totally worth the $30 I backed, I realize some people backed hundreds of dollars but that's your own conscious decision, you took a risk and invested, sometimes investments don't turn out as favorably as you would like but that's life bro.
  10. Modding Broken Age

    I assume the dialogue is in either the data.pck or pdata.pck file in the game directory, if you could figure out how to actually open these you could edit the dialogue. They seem to be a proprietary format they made for the game? But if you could open them then you could for sure at least have a guide on how to open them, then have the translations in a file the way however they store the dialogue, and have a guide for putting the translated lines in to the pck. If you distributed the pck file yourself you may put yourself in danger of infringing on their copyright by redistributing their work without permission.
  11. Mostly yes. I wouldn't have minded having a few verbs to make the puzzles a bit harder, but the one unified action key/click also works just fine too.
  12. Can't go totally fullscreen

    So I changed to 95 comparability mode (also tried 98) to get rid of crashes all the time and it seems to make fullscreen not work properly anymore. I get this: http://i.imgur.com/8M4UgaD.jpg Specs: Windows 8.1 64 Bit i5 760 - 2.8 Ghz Quad Core 8 Gb RAM GeForce GTX 560 Full dxdiag.txt: http://pastebin.com/J7gqZ942
  13. Can't go totally fullscreen

    If I try to disable full screen the game crashes I'll have to get the crash log and post it later or something. Edit: I tried switched compatibility mode off, turning off fullscreen, switching back to compatibility mode and switching to fullscreen, still crashes regardless if you try to switch between Fullscreen/Windowed in 95 or 98 for me. Minidump from 95 mode trying to switch off fullscreen: http://nickseemann.com/tmp/psychonauts_601_crash_2014_1_19T23_18_18C0.mdmp
  14. I can't find any whois info on gripped.biz but a cursory search for of their IP shows that it is hosted by CloudFlare, so Double Fine may be able to contact them with copyright complaints. Also a search of the gripped.biz site brings up some forum threads about malware and it has a very poor rating on Web of Trust.
  15. Pimp-up act 1 kickstarter

    Yeah a 2nd Kickstarter would be bad news. If someone from Double Fine could "accidently" leaked what merchandise in their store has the highest profit margin I would consider maybe buying some of those items to help fund development, because there is a ton of stuff I want there but I can't buy it all.
  16. Pimp-up act 1 kickstarter

    I don't recall DOTT or Monkey Island having swear words either, were they children's games? I am 24 and freaking loved the story, I think a lot of teenagers and adults would love to play this game, because the story is engrossing and fun.
  17. I got a reply from support@doublefine.com about an hour after I emailed them, but that was during normal business hours. I have seen people saying they got quick replies from HumbleBundle on here as well so maybe try emailing both them and Double Fine themselves.
  18. I started with Vella and got stuck around half-way through Meriloft, I then switched to Shay and was really engrossed with his story so I finished his story because I went back to Vella.
  19. To the DFA staff: Can I get a refund?

    I honestly think you may have a learning disability guy. You fundamentally don't understand the concept of kickstarter. You donated, plain and simple, you don't get a refund on a donation. They have delivered all the physical goods they can so far to you, you will receive the physical game when the second half is done. If you don't like the game, then speak with your wallet by not purchasing their games in the future. I for one just slacker backed Massive Chalice and am getting Stacking and Spacebase DF-9 probably next paycheck because of how freaking fantastic this game is. Yes it isn't as difficult as DOTT, Monkey Island, or some of the other classic adventure games, but I don't think that's a bad thing, there were some puzzles in old adventure games that were literally infuriating, they were not fun, this game is fun as hell and has a fantastic, engrossing story, I really cared about the characters by the end of the game and can't wait to see what comes next for them. So yeah it will put off some people by not being super difficult, my friend Derek is weary of buying it because of how easy it is said to be, he refuses to play anymore Telltale games because they are too easy, different strokes for different folks though. People like different things in games.