Croak

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About Croak

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  1. I was just about to buy this game on iOS but as the support seems to be lacking, I won't. Hope the problem gets fixed for previous owners.
  2. It could be nothing, but...

    I can't find anything about this except a joke-post on the Giant Bomb forums. Is this also a joke-post? Wow, huge congrats Brad! As I understand it you're going to be responsible for the team doing the final tweaking on Half-Life 3? Can't be far off then! :-P
  3. Without Ron?!?! They pitched Broken Age on Kickstarter with Ron despite him having nothing to do with it in the end, so why not? Black Lake was one of my favourite concepts, that and Dear Leader, so any of those two would make me open my wallet. Edit: As I'm playing the wonderful Witcher 3 at the moment, with all I've learnt through DF documentary, it just boggles my mind how much work must've been put into W3, can hardly grasp it.
  4. That was one fantastic sidequest. Thanks for sharing your experiences, they will resonate for a very long time.
  5. Don't like episodic games so never played the first half. Let's hope the full story knocks my socks off. Off we go!
  6. Thanks to Tim and the rest of the team for the journey you shared with us. I wish you all the best.
  7. I thought it was a balanced, enjoyable read. Pretty spot on actually. Seems like you can't handle the truth.
  8. must be. I didnt get any VHX code at the $15 level? Me either. Not on my humble page. Nothing on my page either.
  9. Probably the best I've ever heard Tim. Definately lessened my aggravation over the long delays. Thank you, and good luck finishing the game.
  10. They never announced any date, so early 2015 wasn't a shock at all. Another blind defender? Until recently the store page on Steam clearly stated that part 2 would be released later this year. How is that not communicating a release in 2014?
  11. lets talk about moderators

    Of course not, I apologise. Capital letters in certain places are still a common grammar rule in most countries though and not using them is laziness which I can think about negatively. I don't know exactly what you're referring to, but Swedish don't use capital letters in many places where English does, so everytime I write in English I have to pay extra attention. Examples: http://blogs.transparent.com/swedish/use-of-capital-letters/ If you're talking about very basic grammar as capital letters at the beginning of a sentence, then I'm all with you. That's common sense in most of the western world (and maybe other places too, but not knowable enough in russian, arabic or asian languages to know).
  12. Tim answers questions on v1.0

    You could get BA (the full game) for $15 during the Kickstarter; and that included access to the beta, access to the 2PP documentary, access to the private backer forum. So if you'd sell BA Act 1 now for $15 or $20, and raise its price to $25 once Act 2 is out, no backer should have felt betrayed by anything. As for "making its numbers": it is hitting the absolut minimum, the pessimistic estimate. It is by no means hitting the numbers that DF hoped for: You could see the disappointment in the doc. It really looks like Adventure Games are dead. BTW, is there a way to see how many times a game is on Steam Wishlists? (Like, "1.234 people have this on their wish list"?) As the game still isn't released, I don't understand how you can make those assumptions. I'm an adventure game fanatic and has never bought an episodic game before all episodes are out, besides where I was forced into it because of changes in their respective kickstarters. If I hadn't backed DF at kickstarter I wouldn't have bought Broken Age yet as the game isn't complete. I think, and know, that a lot of other people acts and thinks the same on the subject. As Dreamfall Chapters is another kickstarter adventure which changed into an episodic game after the campaign ended, I wish them luck, they'll need it. If I'd known beforehand, I would never have backed it. Same with Broken Age and perhaps Broken Sword 5. Episodic games, no thank you. There are a few exceptions where it worked ok (Telltale), but even then, I never bought anything before all episodes were out. Seems like you understand making assumptions quite well. I think it's quite different drawing the conclusion that adventure games are dead based on the lack of sales of part 1 of Broken Age (incomplete as sold atm, you buy into promises), to me telling my own and friends view of episodic games and our dislike of them, both in word and action (no buy policy until all episodes are out). As I'm not a native english speaker, maybe I'm missing some nuances of what you're implying?
  13. Tim answers questions on v1.0

    You could get BA (the full game) for $15 during the Kickstarter; and that included access to the beta, access to the 2PP documentary, access to the private backer forum. So if you'd sell BA Act 1 now for $15 or $20, and raise its price to $25 once Act 2 is out, no backer should have felt betrayed by anything. As for "making its numbers": it is hitting the absolut minimum, the pessimistic estimate. It is by no means hitting the numbers that DF hoped for: You could see the disappointment in the doc. It really looks like Adventure Games are dead. BTW, is there a way to see how many times a game is on Steam Wishlists? (Like, "1.234 people have this on their wish list"?) As the game still isn't released, I don't understand how you can make those assumptions. I'm an adventure game fanatic and has never bought an episodic game before all episodes are out, besides where I was forced into it because of changes in their respective kickstarters. If I hadn't backed DF at kickstarter I wouldn't have bought Broken Age yet as the game isn't complete. I think, and know, that a lot of other people acts and thinks the same on the subject. As Dreamfall Chapters is another kickstarter adventure which changed into an episodic game after the campaign ended, I wish them luck, they'll need it. If I'd known beforehand, I would never have backed it. Same with Broken Age and perhaps Broken Sword 5. Episodic games, no thank you. There are a few exceptions where it worked ok (Telltale), but even then, I never bought anything before all episodes were out.
  14. Bullying at its best, sad to see and suprising that DF allows it.
  15. Tim answers questions on v1.0

    Thanks for your reply, Tim. Recap: I didn't know what to expect when pledging for Double Fine adventure, besides knowing you did the great Full Throttle, Day of the Tentacle and Grim Fandango. I watched the pitch video with Ron in it and the deal was done. When Ron put a shoe on his head in the countdown transmissions you did from the office, it further convinced me we had a great duo with fantastic legacies on our hands, making a great new adventure. Then I discovered Ron wasn't at all involved in Double Fine adventure. Strange. Then the updates surrounding the project began to slip despite the promises in the Kickstarter. I posted my worries early on in the forums. Then the game got split up and part two put on hold for an unknown amount of time. What was supposed to come out in 2012 we still haven't got, and as I don't play episodic games where all episodes aren't out, I can't yet tell if it's a good game or not. I hope it is, of course. Information or communication from you (maybe besides Massive Chalice) nowadays are scarce and far between, not at all what I anticipated. You managed to build up a relationship with your customers through Kickstarter and Amnesia Fortnight, but as far as I'm concerned that is all gone now. You can't live on memories alone. During this time I bought just about every game you released that I didn't already own, and also both Amnesia Fortnights. All because of your early work getting people involved in the happenings and doings of the great people of Double Fine. Your handling (or perhaps lack of) of Spacebase DF-9 isn't what I expected and I'm frankly saddened by the whole thing. I reflected upon what's happened earlier on and have come to terms with that Double Fine wasn't what I was led to believe. I have a hard time grasping that Spacebase DF-9 is to be fixed, final and complete in a month, but with the wordings in your latest newsletter I hope it's not empty promises, or you'll get more angry customers to handle. However, what saddens me the most is that I lost all interest in ever playing Broken Age. I sincerely hope that will change if, or when, part 2 is released. I wish you all the best.