golguin

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About golguin

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  1. Here's the bit.ly version of that link from golguin: http://bit.ly/1tw20Ms Ah thanks, that's my sigil.
  2. Gah, I don't know how to show my sigil without all this in it. http://www.massivechalice.com/bloodlineeditor/?share={"foundingFemale":"Armćda",āăąćgMčďđFrancisco+ę"battĎcryĐ"Get+Wrecked!ĮmoIJoĸPower+thrăgh+lćeage.ĮłepNamĢĹiĬBastilĎĮbloodřneŤŦĸOlgućĮīŴrIdxHăseSŀoąaĶĐ6ĚƄoƆƈƊuƌPriČƓ:2ƖoƅHairĐ15ƥƅSkƂ:3ĚlayŏsĐ[ĀƠŜŧOrgĦicPƒts_12ĮyŌƻ:77ĚxǑƬ50ĚŔtıũnĐǛ"ĪġYƔǣǥĎXǨĚƜeƞƿĶCƦƘĐfčƌ},ƾČŝĸShapeNj04ǏǘǓǕ"ǗoǒƭǣǝǟƐǢĚǪeǧ:6ǩcġǬțǣǯDZơyǴƅǷǹeǻǽǀŽbjŀNJ_06ȉȏƬ4ƮȍȊȑǜňȔǡ:18ȝǦĐǚȗȞǫɈȢƝƟȥȧǶ:ǸlǺǼ"ƿǿđAnƿɖȴȶĚǐȸƣ2ƤȼɥȾ"ȓŮȕ:ɆĎȚǍ8ɊȟƬ2ɵ"ȣɐƒȦǵƫɔȪȬəǾŧȷǒ-69.ƭǖȽɉɬɀɮɂɱșȹ3.589743ʛʝ44ɶɌɃʟʚʜʞʠʪʣǮɏDzɿȨʂɖȫ]}#
  3. During the final scene of the game (Shay and Vella switch places) you can see a layering issue with Vella's knee. Screenshot included. Microsoft Windows Vista HOME PREM 64-bit Edition Intel Core i7 720QM 1.6GHz (2.8 GHz Turbo Mode, 6MB Cache) 4GB, DDR3, 1333MHz 2 Dimm ATI Mobility RADEON HD 4670 1GB
  4. Got the same thing with her legs in front of her skirt as she rides the bird. I believe it stayed that way even as she fell down toward the cloud city. Didn't take a screenshot at the time. Microsoft Windows Vista HOME PREM 64-bit Edition Intel Core i7 720QM 1.6GHz (2.8 GHz Turbo Mode, 6MB Cache) 4GB, DDR3, 1333MHz 2 Dimm ATI Mobility RADEON HD 4670 1GB
  5. I saw the same low texture backgrounds in my game. I wasn't sure if it was done to save space or if it was an actual issue (I remember the documentary showing high rest art for the cloud areas). Pic is attached. Microsoft Windows Vista HOME PREM 64-bit Edition Intel Core i7 720QM 1.6GHz (2.8 GHz Turbo Mode, 6MB Cache) 4GB, DDR3, 1333MHz 2 Dimm ATI Mobility RADEON HD 4670 1GB
  6. Animation Glitch - Vella

    Same thing happened to me. Microsoft Windows Vista HOME PREM 64-bit Edition Intel Core i7 720QM 1.6GHz (2.8 GHz Turbo Mode, 6MB Cache) 4GB, DDR3, 1333MHz 2 Dimm ATI Mobility RADEON HD 4670 1GB
  7. Visible graphical glitches in Vella trailer

    Known Shippable. I didn't notice it when I was watching the trailer.
  8. Finally got around to watching the video. Looks like the game is ready to be played. I've never tried playing an alpha or beta version of a game so this should be interesting.
  9. Game is turning out great, but what about that blow job story?
  10. I really like the vibe from the the girl's village. The music there sounds great.
  11. in the real world i live in people who consistently waste resources close shop. its just sad to see the project suffer so much because of the huge expenditures for the art, that to my mind wasnt planned to begin with and in my eyes is a waste. it seems like the RTS mechanic of brutal legend. its a part that no one called for and hurt the game in the end. I love the art style. You don't see many games that look like that and in the current game ecosystem the art style can make or break a game. People will give the game a chance or simply ignore it based on the art style alone. Art is very important and I don't see how anyone can see it as a waste.
  12. I'm fine with the part 1 and part 2 plan for the game. I don't want content to be cut so I'm fine waiting for the whole thing to be completed.
  13. The art looks fantastic. It seems like the game is really coming together. When does that trailer drop?
  14. I really enjoyed Psychonauts. The stages were so diverse and the characters were really memorable. I can still recall a good number of specific story events from the game. I imagine that game has a lot of staying power with other people.
  15. Drama! I saw Brad Muir on giantbomb some weeks ago showing Brazen for the amnesia fortnight. I see now that the need for the money came up when this episode was originally filmed.