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  1. Same problem since the Update from yesterday. Before that the game ran without any problems. I am running it under Ubuntu 13.10 (64 bit). Output of the Log: Log started: 2014/01/26 @ 11:27:38 Log path: /home/risc/.local/share/Steam/SteamApps/common/Broken Age/BrokenAge.log Arg: ./BrokenAge Arg: --log Initializing engine Registering classes Last output of command line (if you try to start it manually): ./run.sh: Zeile 14: 5503 Speicherzugriffsfehler (Speicherabzug geschrieben) LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:./lib ./BrokenAge $1 So it seems to be a segment fault, as already reported here.
  2. I just wanted to say THANK YOU for bringing out Act 1 of the game! It worked without problems on my Ubuntu/Linux Laptop also with a non-performant graphics card, and I liked the graphics very much! What I somehow miss: An option to pause the game during dialogues in order to be able to read the texts... I like to listen to the english speech, but this sometimes distracts me from reading the text in my own language. Could you provide a pause function, or better: an option to regulate the speed with which texts are displayed / to delay the dialogue for a specified time after the caracters have spoken? As a workaround I can press the Escape key, but this also darkens the screen... I didn't play all of act 1, because I want to keep the best things for another time. I really liked what I saw and I feel the graphics and the sound together make you really feel being part of the game! My criticism is very short and stands only for a small part of act one: * Puzzles are too easy * For my taste the dialogues could be sometimes a little bit "crazier", like in Monkey Island or Simon the Sorcerer... But before saying too much, I have to play it all. So I simply end with another Thank You, for turning this dream finally into reality!
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