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jasondesante

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Everything posted by jasondesante

  1. how baout another chapter to a book calling me a troll doesn't do anything benefit, especially when I'm saying how I feel and it aligns with reality and a lot of the things I said are just pure facts. People that blindly support wrong actions are a problem because with enough numbers you can support anything (honey boo boo), and with enough blindness you can even be her mother and date that sex offender. I don't want everyone to go down that path, that is why I'm extra critical because it shouldn't be me who is doing this, they should be thinking this about themselves and teaching us. Tim's games were some of the first I ever played, in many ways he taught me the language of playing games, which is a very important thing. Many people feel positive towards DF because of this but if we have to teach them what they're doing wrong again and again, this isn't going anywhere. Blindly supporting stuff that isn't in your best interests is something people have been doing since the beginning of time so I don't blame you, most likely you are trying to hold onto some part of your ego or something that is personally involved in the company. Spacebase failing should be a lesson that you shouldn't care about a company as much as the actions of the people that make up the company. Investing some of yourself into the trust of a company will leave you empty eventually. There are many talented people working at Double Fine but also a few up top making the important decisions that are messing everything up for all the talented passionate people. All that work on art doesn't mean anything if the person who is the game designer is so bad at their job it is embarrassing. Luckily in games there is a lot of discussion and people understand where Double Fine is right now. The collective PC gaming consciousness is aware and things have changed, no one can pretend things are the same since before DF decided to put Spacebase into full production without a skilled game designer or intelligent plan to make the game fun or finished in a form someone would be remotely proud of. When something is this obvious and you support it even though all the facts are suggesting the opposite, that is when people start to get sick of you for making things worse. I'm sorry if you think I'm targeting you and saying bad things about you for defending DF, but you are actually making things worse by encouraging DF to continue being blind to reality. DF constantly does things with the excuse that it is for fun, like giving the early access version of Massive Chalice to everyone just because so many people asked. Brad is so happy and smiley that of course we don't care, except that the whole deal beforehand was completely different. They change their plans so often it is ridiculous, they don't care about us, they constantly make excuses that they do things because it will make them more money and the fans go "oh okay then". I don't care that Massive Chalice got sent out to everyone that backed because I haven't even played it yet, I haven't played Hack N Slash yet either even though I got a free copy of it. I've seen videos of them, Hack n Slash looks alright though not much different from the prototype which is shocking because it puts into perspective why I always thought certain games didn't have enough stuff in them. I would think maybe its wrong for me to demand more gameplay related fun stuff in games because everything takes so much effort blah blah blah. It only takes a lot of effort if you're bad at your job and you have tools that make you take a long time to do your job. I guess the reasons I haven't played Massive Chalice yet are because the teamstream videos seemed like the game was going to take a lot longer and all of a sudden it is on early access, I didn't have interest in playing it, just from a viewer, and I wished I hadn't backed and just watched the teamstreams, but I backed at $50 for the 2PP doc, which I have no clue about....I have no idea what is even going on about that doc, but seriously the main reason I backed Massive Chalice was because of 2PP, if it was just DF I wouldn't have because I had already backed Broken Age and Spacebase on Early Access at that time. DF started this whole outreach to the community through extra community related videos, livestreams, public Amnesia Fortnight, and crowdfunding, around the same time. Around when MMOJ was coming out. Before that, there had just been that wacky cool kinect game (a game made for the devil), and the 4 games that they had talked about securing after Brutal Legend came out. Those 4 games which it seems like people only talk about Costume Quest and Stacking, and forget TRENCHED! or the sesame street game made for the devil. Costume Quest and Stacking weren't large games at all but they were unique enough that people kept mentioning them just because all the other games at the time were so bland and similar. Brutal Legend was loved by many (especially me) because of its emphasis on Metal. Psychonauts I was told had a great story, but the gameplay truly was too confusing for me when I was younger. Not confusing but the game wasn't well made, was something that I realized later on. The sad part is so many parts of Psychonauts are good! They could update the game now and fix all those pacing and confusion issues and make it flawless in all aspects! When DF started the outreach, then MMOJ came out. That game...I didn't like. I thought it didn't understand the platform it was being released on and refused to do certain things that would make it succeed, and instead of making it to the strengths of the platform and then make it fun, it was this weird game that wasn't fun. Then The Cave came out and I thought it was going to be more profound than it was, and then Ron left the company. Not that cool, and it didn't matter that much because all the hype didn't live up to the actual game, which wouldn't have mattered if it wasn't hyped as much because it was better than Costume Quest or Stacking in my opinion in terms of the puzzles, still think Stacking was the better overall game though, but only because it was a more simple game. The leap games looked cool but Autonomous should have been a full PC game....I don't even know how to explain how messed up that whole idea was. And then we have the current games of today, Broken Age, which still is yet to be determined if that will be a success or not, Spacebase, Hack n Slash, Massive Chalice.... all that people think of DF right now is the delayed Broken Age, which with the documentaries we know they have no excuse now (unfortunately 2PP has been transparent enough that it has made some of us not respect DF as much compared to the videos that other developers provide), and the specific way spacebase was funded. Only the people that played the game are disappointed in how amazingly bad it is, most people only know that the way it was funded was amazingly stupid. Thanks for reading I'll be at your local book store to do signings on christmas eve
  2. Edited to remove negativity from banned user. - DFJustin
  3. the game isnt even out yet and its on sale said i wouldnt come back but here i am to say hello its weird this game is on sale right now signed many disappointed people
  4. hey look I can post again..... what Justin did made no sense. this thread was meant to be for people that werent moderators to talk about the moderators but no one understood that. the posts on page 7....is creepy, and sad, and embarassing. Wow you guys. People like you are the reason girls are always scared to admit they are a girl on the internet. Seriously that is some scary stuff. I could go off on a tangent, but how about treat people with a little respect as human beings. there is nothing else to be said about this. so much facepalming and miscommunication. the way people were arguing with eachother made me laugh a lot but because of how little clue some certain people had. long story short I'm sure the moderators are cool people but if you (cheeseness) couldn't see how the way you were communicating with people was making things worse and worse, you never will. This is similar to why I disappeared from that Bad Golf Community Edition was you, cheeseness. Sorry I mean no hard feelings or to insult you, but it really did seem like Suejak was trying very hard to talk to you and you were purposefully misinterpreting things, choosing to take things in the most negative light. I don't know how else to explain it besides I'm sorry for even bothering with any of it. When I started the thread it was asking for one thing and it kinda happened a bit, we had a bit of discussion. I agree with a lot of what both sides have to say, but as far as having a real conversation and figuring out where the middle ground is, I don't care at all. This is a mess, and I'm sorry for participating in it. I only talked on this forum because I cared and didn't mean to get banned or offend anyone or stir the pot more. I didn't mean for this thread to have as much activity as Tim's post. Sorry for upsetting anyone, but Double Fine, how dare you, seriously how dare you. You should have known better.
  5. cough anyone getting the hint yet? We're not official members of Double Fine, we're just volunteers (I and Darth Marsden even have statements in our signatures stating that). Since we aren't part of Double Fine, we're not doing any sort of policing by stating positive opinions, and we'd be posting the same things if this conversation happened before we became moderators. We are just stating our opinions on the matter, which are just as valid as those who aren't moderators (since we're just fans too, since we don't have any inside knowledge on the workings of Double Fine). sorry but I literally started LOLing. anyone bothering to read each others' posts or is this actually as hilariously awkward as I think it is.
  6. Bye Double Fine, it's been great. I'll never forget Painkiller playing during the final boss of Brutal Legend. \M/ I think SpaceBase might end up killing the company You can thank my comment from november 19 2012 for that, don't blame JP, blame me for cursing it I ended up using mind control and the multiverse to steer reality into making things turn out exactly as I thought. sorry for that
  7. omg Jenni read that guys posts he's being insulting to everyone. saying the person isn't able to understand someone else's point of view is accurate and not an insult. Jenni please just stop posting here
  8. im sorry if you feel i'm not smart enough to use a forum or that you think i haven't used a forum before there were like 5 or 6 threads the natural reaction would have been people to gather in the largest thread there was no point to merge the other few threads to make them impossible to read and scrunched together in the middle of that other larger thread. that makes no sense. is the clutter on this forum so precious to you that you're willing to get mad at other forum members in defense of double fine's spacebase forum's neatness? that attached to this forum's visual layout, or the general philosophies of using a forum, that you actually want to argue like a child with me about this pointless little detail? edit: gonna stop posting, this is sad, the only people defending double fine now seem to be insane or brain dead
  9. keep defending a completely pointless opinion, youre right so keep driving it home, don't bother to think of the other person's side and find the middle ground just keep saying the same thing and talking down to me for not accepting that one sliver of the truth which is partly the truth not the entire story. stop asking people to focus on one of the most pointless details of this story we will definitely reach peace by repeating ourselves like this
  10. its funny because if they didnt do anything people wouldnt have been upset even funnier if they listened the first time it could have been fixed but they went ahead and kept doing it and now look, people are upset. we dont even need to complain about the whole 1.0 release disaster, we could just harp on how incompetent certain moderators seem to be in how they go directly against what normal forum posters are asking, and then seem shocked when those people get more upset. stop actin a fool and just let us talk exactly what the first post was all about just leave things alone if people specifically request it, especially if they describe to you the reason why they want things a certain way, especially when it is something as simple as being able to read a conversation. we've said multiple times merging threads makes the conversations impossible to read and the response instead has been "it actually makes things look like there was a lot of activity in the forum" ROFL yeah I know what you mean it looks like people were all talking in the same forum thread but in reality they weren't it makes a conversation that is impossible to follow, but you insist it isn't impossible to follow. Think about that for a second, I participated in the conversation and I'm saying that now I can't understand the conversation I participated in, but this other genius over here who is so smart they know more about my experiences than I do (so they're basically God), they understand everything and insist it doesn't make things more difficult. Think about the ridiculous lack of caring about the other person's point of view when someone is willing to say that to someone else. They seriously don't care about anything that I said and weren't even willing to consider my point of view.
  11. thats some amazing human robot synthesis if that wasn't copy paste. bravo binary solo 000100100010010011011011101010101011 flight of the conchords reference
  12. my thread was about double fine's reputation in general, it was about 1.0 but my thread was about double fine's reputation in general and not specifically about 1.0 if you want to defend some people on the internet merging threads when the people participating in the discussions in the threads were asking for that to not happen, then good for you. defending some completely pointless thing on the internet. there is no reason for you to defend that. cool stuff the way people are reacting to each other and creating a negative feedback loop of ignorance and excuses is ridiculous and very easy to walk away from. I simply walk away. For the people that have to live around this are why we're spending the time to tell them that what we think they're doing is counter productive. If you want to complain to me about what I'm saying being somehow counter productive as well, cool. They were forced by nature to merge those threads and it was actually my fault for not keeping every discussion to the same thread. the internet isn't one giant forum thread, it is just a pointless rationalization. it is pointless to argue like children I'm going to play some AirMech, I love that game!
  13. so if you tell someone that something makes it hard to follow the conversations but they insist it doesn't and they continue to do it, even though many people are saying it makes things more difficult to read and follow and asking for it to stop, but they dont stop they're basically asking you to leave by being rude to you how about we just leave we're only here to share our frustration of how betrayed we feel why not just peace out and come back in a day or so to read what else happened, but as for trying, how about we stop trying because they are literally making it as difficult as possible for us to even have a conversation here.
  14. I think they're trolling us now the thread saying that people merging stuff together makes no sense and is confusing....just had some posts merged into it theyre trolling us or something
  15. i think it was us complaining about the incompetence of the spacebase team and the mods came in and went "incompetence? I'll show you incompetence!" sorry if that comes across as insulting, it is just my objective opinion on what happened, because it is so obvious that is was the wrong decision it has started it's own separate discussion across multiple threads
  16. merging threads so replies that weren't quoted and just the next post below are now on a separate page and separated by a bunch of other posts....that makes it harder not easier to follow the conversation. when someone tells you that and you don't listen and instead delete the post yeah things get a little difficult. I'm not insulting you but you're doing nothing to make anyone happier that's for sure. Criticism isn't an argument either. If people aren't willing to listen or communicate normally and instead are doing whatever they want, things become difficult. Please I'm begging you stop making things extra difficult for everyone because it is only making it harder for people who don't have moderator status to post here. Abusing your moderator abilities is wrong. doing something that makes no sense and having a confusing pointless rationalization to back it up makes people confused, it doesn't justify what you did.
  17. thats cool but youve repeated that again and again and it seems like there are only a handful of people on the planet who think that right now
  18. since theyre deleting posts moving them around making conversations impossible to follow telling people to keep the conversation to this thread, and the thread is closed. this is absolutely ridiculous we are complaining about the seeming incompetence of Double Fine developing SpaceBase and the moderators (jenni) going on a power trip deleting posts telling people not to talk about the moderators how about just stop being so crazy and stop going on a power trip. you're going to consider doing something to this thread and if you do it will only make things worse and worse. how about just leave this thread alone and then people will stop complaining about moderators going on a power trip stop going on a power trip and we'll stop complaining about you going on a power trip PLEASE
  19. The tough call that needs to be made is offering an optional refund and deciding to not sell the game, but to cancel it. They will sell copies if they make a 1.0 and decide to sell it on Steam but they won't get any more fans. I simply am not willing to support that level of quality, it is not a game I would ever consider fun at this point. To me it seems like the game was made like a factory and they didn't consider experimenting or cutting any features, because there was nothing to cut. This seems like it was made a very different way than certain other games. The game was pitched a certain way and if it was developed with the same philosophy that was claimed to be the inspiration, then it would have been developed with a certain amount of care, a certain standard, and a certain approach to making the game fun first. To keep it simple, Nintendo would shelve this and never let it see the light of day, because of standards. It is okay to admit you did a horrible job as long as you don't parade it as something good and lie to people about what it actually is. If you admit that it was a failure and offer refunds to people that want them, then it will actually be very easy to not have a damaged reputation after all of this. I have a feeling the whole "DF is a business" and "they need to make money" will come in. If you want to support games like that then keep on doing it. I think if you're making a game you gotta make a good game first, and if you spent a bunch of time and still don't have a fun game it is entirely your fault. I really think it is in Double Fine's best interest to never release the version 1.0 of SpaceBase DF-9, but I doubt that will happen, so when Double Fine's reputation is in the toilet, don't say you didn't see it coming a mile away.
  20. whoever is merging all these threads and actually deleting some without merging them into this large one, so things are actually getting deleted good job genius. people are trying to talk and some moderator is having a power trip deleting threads and merging others together so the entire conversation is lost in a confusing mess now you cant keep track of the conversations, some threads are deleted, and it is more reason for people to be upset because they can't even talk over here without being censored or deleted for some rationalization that doesn't even make sense.
  21. It is sad that so many posts here seem like brainwashed people who aren't capable of getting offended. To me the problem was the assumption that you are a professional game designer so you must have had an idea how to make the game fun. When the first alpha came out and it wasn't fun I just thought that there was still work to do and you had a plan to make it fun. The sad realization that comes from this whole version 1.0 drama is that you actually didn't have any idea or plan. The problem is the game isn't fun, and it seems like there was no plan to make the game fun, just to technically make a game that has menus and things move around with art and animations. It would be fine if development stopped right now if the game that was made up until now was actually fun. All the uproar about this game suddenly going to version 1.0 is us all realizing that your feel and taste for making games are nothing compared to JW from Vlambeer or Hideki Kamiya or Masahiro Sakurai. Those people all have signature styles of gameplay, and even the way they handle extra features and their menus. They all hold certain philosophies that are individual to them that carry through to their games and all their games are very fun. People are mad because we realized you are completely fine with releasing a bad game, not willing to admit you did a bad job, and the worst thing that we all don't want to imagine, pure incompetence. I recently had a moment like this on giantbomb.com when they made a video of the new super smash bros and didn't even understand how to play it. A game that is so easy to understand and play. It is sad when you want to look up to someone as being a respectable person, and then realize they are extremely unwilling to pay attention to certain parts of reality. I know Jeff from giantbomb knows a lot about games, but how could he seem dumber than me at 8 and be less capable of figuring out the controls to one of the easiest to play games but shockingly deep games ever made? I hate calling people names, but it is more like someone being totally unwilling to embrace an awesome part of the world, or to listen to what the universe is telling you. It is hard to explain. Long story short good luck making more games, it will probably be hard to get crowdfunding or early access money, but you should think about what the final game you want to make should be. I would love a Psychonauts 2 that is M rated and talks honestly about psychedelics. Play some Mario if you know what I mean, take a journey into the mushroom kingdom. If you make a good game that is fun you can bet I will buy it, unfortunately, sorry to seem rude, but I'm not sure if that will actually happen. Not to mention how if you look at the past, Mario 64 was made in less than 2 years, involved extreme amounts of experimenting, they tried split screen coop but it wasn't fun enough so they cut it. Compared to this game, if they had split screen coop working, but it wasn't fun, do you think it would have been cut. What defines fun in spacebase anyways? Anyways.....Mario 64 was made in less than 2 years back in a time that real time 3d graphics were something only supercomputers were able to do previously. They were inventing new ways of doing things all along the way. By the end of development there were 15 people working on it. The problem with SpaceBase to me is that it doesn't seem like there were any experiments to try different things and then a decision being made to do more of what is the most fun. It seems like none of that happened and they were so confident in what they were putting into the game, it is all final stuff apparently. I have no idea how to even explain this, let alone compare it to how we know Mario 64 was made. This game wasn't entirely developed in public, but a good amount of it was, and from what we know of the development of spacebase, it is absolutely embarrassing to compare the development of it to the development of mario 64 and say that both teams put in the same amount of effort or love, or willingness to experiment or make the game fun, or as an example of art, or willingness to make a game that is fun for players. No love for players because if you loved players you would have made the game fun and your philosophies for making games would be rooted in spreading joy. It is embarassing to even call spacebase and mario 64 the same name. whether you want to call them both game, or call one art and the other game. It is also extremely obvious to expect SpaceBase wouldn't turn out so good just looking at the way it was developed. from an outsider's point of view it seemed like incompetence, but I also thought you are professionals and I'm a loser with no friends who can't accomplish anything regardless of the amount of work. You must be smarter than me because I'm a failure. Well...I donno. All I know is you can clearly tell that Mario 64 and SpaceBase would result in different games for many many reasons. The people that made Mario 64 gave themselves more options and experimented more, as if they had a lower success rate of making stuff they found acceptable, and failed more. It seems like Double Fine failed less and were more confident with their work and were more willing to make something and just move on confidently with it. It seems like Nintendo was less confident in their own work. I would assume that Double Fine are more skilled at making games then, since Nintendo were treating themselves like a bunch of amateurs, willing to throw away so much of their own work and disregard it as not fun enough. OH wait.... nevermind. Do you see the point I'm trying to make here? There are many reasons I still go to the piano and play dire dire docks. One was made with pure love and the other was made like a factory. we all saw how spacebase was made and you basically pumped it out like a factory.
  22. oh okay yeah I see where they're merged........but I don't think that makes anything easier to follow. with all those posts being scrunched together from different threads and people talking to each other in one thread but now that it is moved to a different thread it seems like that person is talking to someone entirely different..... It actually makes things harder to understand now way harder to follow I have no idea why that needed to be done
  23. I literally spend a couple hours writing that and you actually deleted the thread? I didn't swear in it or anything. Is criticism that came from my heart and was honest so not worth reading that you would rather disregard what I spent hours writing, and slap me in the face by deleting it. on top of all the stuff that is going on. why?
  24. best idea ever but what about games that just have no updates ever, I've experienced a few like that on Desura, games like Project Stormos and Rawbots are nice examples of betrayal. Would love a refund from those scams. Will settle by making videos on my youtube channel shaming each dev of these ridiculous games, keeping a list and making sure we don't buy from any of them again. they can always make a new compnay name which is why their names are more important. to release a game on steam you should provide your birth name to avoid people changing their name in order to not be on the blacklist anymore. I'm serious about this. once someone is on the list of betrayers they need to release a free game that is fun, like many other developers do simply to get noticed. It doesn't need to be large it just needs to be fun. Yeti Hunter by Vlambeer is more fun than SpaceBase
  25. if you like what happened then support them in the future and buy their next game. ALSO, something huge that just happened coincidentally very shortly after this SpaceBase drama started. Starforge version 1.0 LOL final version how about them apples now we got 2 games that went from early access to surprise final release enjoy this awful awful thing no one would be proud of, peace.
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