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bobmacho

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About bobmacho

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  1. I expected a puzzle game and got an interactive storybook. + Beautiful art + Good voice acting - Too easy "puzzles" - Too little character interaction - Too little time spent in each area
  2. I have the same problems as above. I try to start the game from Steam, I see a window for a few seconds and then nothing happens. These are my system specs: A 13’ Laptop Intel Core i5 CPU: M430 @ 2.27GHz x 2 Intel® Graphics Media Accelerator HD (Core i5) Report Date: 1/14/2014 Report Time[hr:mm:ss]: 22:32:51 Driver Version: 8.15.10.2040 Operating System: Windows 7 Service Pack 1(6.1.7601) Default Language: English (United States) DirectX* Version: 10.0 Physical Memory: 3766 MB Minimum Graphics Memory: 128 MB Maximum Graphics Memory: 1755 MB Graphics Memory in Use: 67 MB Processor: Intel64 Family 6 Model 37 Stepping 2 Processor Speed: 2260 MHz Vendor ID: 8086 Device ID: 0046 Device Revision: 02 * Accelerator Information * Accelerator in Use: Intel® Graphics Media Accelerator HD Video BIOS: 1930.1 Current Graphics Mode: 1366 by 768 * Devices Connected to the Graphics Accelerator * Active Notebook Displays: 1 * Built-in Display * Monitor Name: Generic PnP Monitor Display Type: Digital Gamma Value: 3.55 DDC2 Protocol: Supported Maximum Image Size: Horizontal: 11.42 inches Vertical: 06.30 inches Monitor Supported Modes: 1366 by 768 (40 Hz) 1366 by 768 (60 Hz) Display Power Management Support: Standby Mode: Not Supported Suspend Mode: Not Supported Active Off Mode: Supported
  3. Ok my computer is pretty weak but it doesn't even start when I click on it in Steam. I have installed everything ok but I get no crash, no black screen, just.. nothing. These are my system specs: A 13' Laptop Intel Core i5 CPU: M430 @ 2.27GHz x 2 Intel® Graphics Media Accelerator HD (Core i5) Report Date: 1/14/2014 Report Time[hr:mm:ss]: 22:32:51 Driver Version: 8.15.10.2040 Operating System: Windows 7 Service Pack 1(6.1.7601) Default Language: English (United States) DirectX* Version: 10.0 Physical Memory: 3766 MB Minimum Graphics Memory: 128 MB Maximum Graphics Memory: 1755 MB Graphics Memory in Use: 67 MB Processor: Intel64 Family 6 Model 37 Stepping 2 Processor Speed: 2260 MHz Vendor ID: 8086 Device ID: 0046 Device Revision: 02 * Accelerator Information * Accelerator in Use: Intel® Graphics Media Accelerator HD Video BIOS: 1930.1 Current Graphics Mode: 1366 by 768 * Devices Connected to the Graphics Accelerator * Active Notebook Displays: 1 * Built-in Display * Monitor Name: Generic PnP Monitor Display Type: Digital Gamma Value: 3.55 DDC2 Protocol: Supported Maximum Image Size: Horizontal: 11.42 inches Vertical: 06.30 inches Monitor Supported Modes: 1366 by 768 (40 Hz) 1366 by 768 (60 Hz) Display Power Management Support: Standby Mode: Not Supported Suspend Mode: Not Supported Active Off Mode: Supported I can play Grim Fandango and Binding of Isaac just fine. Not tell-tale games (Walking dead). Super Meat Boy works on low resolution. Would be really annoying to have to buy a new computer for a point-and-click-game.. /Alexander
  4. There is a lot of talk about being inclusive in this game.. Well, I have a shitty laptop and I probably won't be able to play a game with fancy 3D-graphics. I couldn't play Trenched/Iron Brigade (Still bought it though..) Suggestion: How about making a super simple 2D game, comparable to say CIV 2 or 3? Advantages: 1) Faster to develop. You can quickly test game concepts using this engine 2) More devices. Possible to use on older computers and easier to port to phones and tablets 3) Gameplay not dependable on graphics. Worse graphics will look worse, but the game should work fine One option is to develop a bad looking 2D prototype version to test all gameplay concepts before you commit to full 3D development with art, animation etc. This 2D version could have stick figures and text, and maybe be a backer thing where we could A) Play the game on our shitty computers and B) Come with gameplay feedback early Just think about it, ok? I can't be the only one without a gaming computer.. And to clarify, I backed all Double Fine projects
  5. KEEP THE PUZZLES!!! We are two people behind this account that played all of Tim's and Ron's games, and we both agreed that the feeling of putting all pieces together and finally solving a puzzle is something unique! Of course, the second, third, ... time that you play the game it's for the story and characters! We liked the idea. Looking forward to know how you will develop it!
  6. If you are using Nathan Stapley's art, make sure the brocoli guy makes it into the game!
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