Mr. Jaggers

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Everything posted by Mr. Jaggers

  1. HEY please inspire us with weird games

    Jonas Kyratzes' games are super weird also: http://landsofdream.net/games/ I'm particularly fond of the bizarre Lands of Dream games. I suggest starting with The Book of Living Magic, specifically the Newgrounds version (believe it or not, it's the least obnoxious from an "free flash game portal" advertising perspective). The game is short, endearing, not particularly difficult, and a good small introduction to their style of game
  2. Edict system notes

    Nice one Incidentally, wanted you to know that your musing on code (and indeed those of Oliver & Brandon) may have a small audience, but one that does appreciate your efforts. In fact, some of us even understand, are learning about engine programming techniques from this, and plan to incorporate bits and pieces of these lessons into our own game dev hobby! So... thank you.
  3. Edict system notes

    Delayed continuations, eh... who'd've thunk it?
  4. I started as Vella, and played her story until meeting Curtis. I finished all the dialogue options with him, and then switched to Shay's story rather than leaving Curtis's house. After that, I played Shay's story to completion, and was transferred back to Vella, and proceeded to finish the game. Which I really enjoyed, by the way.
  5. Real excited about this one! I've played a bit of it, as well, and quite enjoyed the Freddy Pharkas-ness of it Also, yeah, about Josh. That guy's a class act, and the adventure community is richer with him in it.
  6. Way excited :-) Greg & Team Reds: Thanks hugely for the simultaneous platform release, from fans in the Linux gaming community! I can't express how much we appreciate being taken seriously. It's a big deal for us. . Think it's the same guy that also leaked the last time and made it sound extra bad for news worthiness. I thought that was Matt Helgeson from Game Informer.
  7. When Dave G. is discussing the redo of the Shay/Marek scene animation (just after time code 37:42), he mentions cutting a bunch of stuff, and sending it "over to super genius", who then does stuff, like adding minor flurries. Anyone know what he's talking about? Is it these dudes? Google gave me that, so who really knows, but I'm curious who that shout-out is to
  8. HacknSlashAnnounce

    Now that I know is still not quite working in Linux yet. Progress on that pretty much stopped in January: http://www.doublefine.com/forums/viewthread/8364/
  9. HacknSlashAnnounce

    Oh, man that is so cool!!! What an awesome payoff. So, I wonder if we've found everything? Hopefully CBD will pop in here and tell us for sure :-D
  10. HacknSlashAnnounce

    Ah, so we're effectively running the same box. Interesting. Well, that's one way to solve the problem for us Linux folks :-/ Feels awfully cheatery though. Well, at least there's still the other puzzle!
  11. HacknSlashAnnounce

    Yeah, don't we all love debugging with a command line only debugger? BTW, running OllyDBG which most people seem to use inside of Wine didn't do any good for me. I finally had to resort to a Windows terminal server I have access to. I hate myself. Oh and Brandon for making this so much harder for non-Windows users. Ah, bummer! It did work for me, just now.
  12. HacknSlashAnnounce

    Success!! After unpacking the UPX, it runs correctly under OllyDbg 1.10 (at least) under Wine 1.4 (at least). Just do: WINEDEBUG=-all wine odbg110/OLLYDBG.EXE crackme.exe That's likely to work on OS X as well, so nobody really needs Windows at this point.
  13. HacknSlashAnnounce

    Ha, awesome, I just figured this out on my own and came here to report it back :-D You guys are way ahead, haha. So happy I can finally make some progress on my own! Though I must admit I'm bad at debugging software inside of Wine...
  14. HacknSlashAnnounce

    Maybe there was more hidden in the audio file?
  15. HacknSlashAnnounce

    Awww... so sad it won't work for me in Wine :-( Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00401342). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:00401342 ESP:0032fe14 EBP:0032fe28 EFLAGS:00010246( R- -- I Z- -P- ) EAX:00000000 EBX:00400000 ECX:c0000001 EDX:c000007a ESI:00000000 EDI:0064386c Stack dump: 0x0032fe14: 0064386c 0063515c 00400000 00110e10 0x0032fe24: 00110e10 7b875ad0 0040140c 00643883 0x0032fe34: 00400000 00000001 00000000 00401000 0x0032fe44: 00643857 00400000 00000001 00000000 0x0032fe54: 00643660 7ffdf000 0032fe88 0032fe74 0x0032fe64: 7b894ff4 0032fef0 0032fef0 00000000 000c: sel=0067 base=00000000 limit=00000000 16-bit r-x Backtrace: =>0 0x00401342 in hknslash (+0x1342) (0x0032fe28) 1 0x0040140c in hknslash (+0x140b) (0x7b875ad0) 0x00401342: movb 0x0(�x),%cl . . . Threads: process tid prio (all id:s are in hex) 00000008 (D) Z:\home\XXXXXXXX\Desktop\test\hknslash.exe 00000009 0 <== 0000000c services.exe 0000003b 0 0000002a 0 00000028 0 00000024 0 00000023 0 0000000e 0 0000000d 0 00000012 explorer.exe 00000013 0 00000025 winedevice.exe 0000002c 0 0000002b 0 00000027 0 00000026 0 System information: Wine build: wine-1.4 Platform: i386 (WOW64) Host system: Linux Host version: 3.2.0-55-generic I'll live vicariously through you, my Windows-hacking compatriots :-(
  16. DF Game Club: Gone Home

    Howdy there, Cheese! The URL to his thread from the FAQ thread still claims that you played Indiana Jones and the Fate of Atlantis with Steve Gaynor! Copypasta? Yum!
  17. Yeah, I think I posted it over in the other Kickstarter collection thread, but I never realized that it was a Broken Age backers-only thread. I'm almost sure that he basically realized that and put this post up. Incidentally, I kind of wish that the two Kickstarter threads would get merged (over here would be best) but that could be a royal pain in the ass. Having two of the same thread is kinda confusing though. Maybe thread-lock the other with a link to this one in the final post? I don't see a huge problem with forum reg to post a single post rather than a whole topic in the right place about a relevant campaign (that is, an adventure game), but I'm obviously heavily biased as a backer of said project, and I have a soft spot for classic point-n-clicks, especially with cel-animation. Clearly that logic wouldn't scale if *every* video game project creator came on for a single post, of course.
  18. Kickstarter Project Collection Thread

    New animated point-n-click adventure "Bolt Riley": www.kickstarter.com/projects/soundguy/bolt-riley-a-reggae-adventure-game It's a Jamaican-inspired Reggae-themed adventure game, co-designed by Corey and Lori Cole (Creators of Quest for Glory series), and it's all hand-drawn 2D background artwork and hand-drawn cel animation. Looks pretty awesome to me!
  19. The Bureaucrat and meta game

    Perhaps the twist there would be that the AI chose where to send the pod, rather than you being able to do so, as with the beginning of the game. Then, you'd better hope that pod crew picked a sector that wasn't devoid of resources or teeming with baddies.
  20. Construction workers Spacing themselves

    It would be extra awesome if the game was coded so that workers with 3+ stars of building skill would know better and go suit up to begin work outside :-)
  21. Engines and platforms

    Awesome!! I have a couple of questions. First, I noticed that when we try to back you from the Spacebase DF-9 website, it pops up a Humble Widget. That widget only shows the Windows and Mac icons, but I know that it has the ability to show Tux as well. Does that mean anything? Second, assuming that it's just an oversight in the Humble Widget, what should we expect to be in our Humble account? Just the Steam key and some of the digital rewards (wallpapers, soundtrack, other games, etc.) or is there the Linux alpha build available there as well, as a standalone download?
  22. New Double Fine Game?! -DROPCHORD

    I'm interested in this, also...
  23. :D (Smiles for Brad and the Massive Chalice team!)

    Whoa... Cheeseception... Also... :-D !!!
  24. WELCOME!

    The Unicycle Dinosaurs require top-hats and monocles.