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Gabe Cinquepalmi

Double Fine
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About Gabe Cinquepalmi

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    Senior Producer

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  1. We're locked up for the foreseeable future on other projects, and don't have any current plans, but who knows what the future-future holds?
  2. Glad you liked it, Rodego! Thanks for playing! Our guess is that the crash would not have corrupted the upgrade if you were able to load your save fine (although it's possible) I have actually had that same experience, and thought for sure there was bug (and I'm the one that placed them!), but it always came down to me just missing one or two and having to fine-tooth comb it. The first thing to try is to open your map on both Pleasure Port and Luna Citadel and see if the whole map is revealed. Scan the walls for possible vent holes that you haven't gone into. There are two hidden rooms that I can think of that wouldn't be apparent on the map that require zap pads to enter. There is also one section of the game that doesn't appear on the map. The long platform near the surface of the moon has some upgrades. That could be a good place to look too. Good luck!
  3. Hey, Kestrel Pi! Sorry that section is giving you a tough time. We've actually made some tweaks to tuning in the latter half of the game that should make this section a little less butt-stabby. That update should be hitting sometime today. But! That third round is about leveraging the bodies in the room to take out the Boss' midsection. There's tons of ways to go about that depending on which upgrades you have available to you. Auto-Sentries or Shepherd Hack can be super useful. Charged Shot, Prismatic Body Shield, Head Butt Swap (as Rodego recommended) etc. With the right combination of upgrades, you can annihilate his midriff in no time.
  4. Glad you guys liked the clown so much! Quick clown backstory: I hate clowns. Scott C also hates clowns. My goal was to come up with a clown that even clown haters would love. Scott C nailed it with his concepts. We were both laughing like crazy with some of the ideas he came up with. I wish there was some way we could have gotten all of the ideas in! (see a few unused concepts below). Also, the model and animation for the clown was done by Tyler Hurd, who has recently been in the news for BUTTS and Old Friend. You should check those out!
  5. You're right! Matt designed the card game on his own as a side project to help promote CQ2. He also playtested it with a bunch of DFers. Lots of puking! Raz Mavlian came up with the look of the cards.
  6. I've learned that The Thing™ that was holding back the Euro release and sackboy update will soon be resolved. Your itch will be quelled!
  7. I'll let the Fan Gamer guys know they have a broken link! Thanks for the heads up! The new Vol 1 book is basically a reprint with a different cover from a different publisher (Oni Press). Vol. 2 is a new book that continues where Vol. 1 left off.
  8. This thread warms my cockles. (and the team's cockles)
  9. 9. Walking Dead: Season 2 - Becoming less and less gamey, and more and more interactive fictiony to me, but I don't care! It's still enjoyable! 8. 80 Days - Haven't completed it, but I love the main loop and the writing is fantastic. 7. Alien: Isolation - Amazing art direction and initial experience. Overlong, but worth experiencing if you love you some Alien. 6. Monument Valley - Perfect little game. Beautiful and fun. Doesn't overstay its welcome. Can't wait to get the update. 5. Shovel Knight - This sated my 80s nostalgia gland. Super good platforming! 4. Divinity: Original Sin - Overwhelmingly deep! Super engrossing if you have 96093245435 hours to kill! 3. NBA2K15 - I love basketball and don't care who knows it! This is as close to perfect as I've experienced in a SIM, and the game modes are all solid and addictive. Easily the most hours I've put into a game since DOTA. 2. Dragon Age: Inquisition - INSANELY GOOD. Would be my GOTY if it wasn't an iteration... ... and my GOTY goes to... COSTUME QUEST 2!!! (j/k, I have to recuse myself on that one). It actually goes to... 1. Valiant Hearts: The Great War - Amazing WWI story. Puzzles all contribute to the story without feeling "gamey". Steeped in feels. Amazing little moments of humor and poignancy all with a great style and clever animations. Games I suspect would be on my list if I had gotten to them, and am embarrassed for not having played yet: Banner Saga, Super Time Horse, Hohokum, things Mario (I have a WiiU in the mail, so my list will probably be shaken up with Nintendo joints soon), probably something else I'm forgetting.
  10. Whoops! I think I misread your comment. There's no one reason why really. There were a myriad of things that contributed to delays including the stuff in Tim's tweet above. It will be released as soon as possible! No one wants it out more than me!
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