Klatuu

  • Content count

    246
  • Joined

  • Last visited

About Klatuu

  • Rank
    Unholy Action Forum Commander
  1. Draw Your Own Creepy Treats!

    Great job, everyone! Looking good! @Jenni, Nice one! I guess if Tim got "Schafer's Wafers", Spaff deserves a "Spaffy Taffy". Any other DF'ers want to be immortalized in Creepy Treat form? @Kewl Lemon, If Double Fine were edible, I'd give it to all the Trick-or-treaters! I like how you made the robot look like the costume from Costume Quest! Looks chewy, too! Here's some more from me: Double Fine, you better make Costume Quest 3 fast, before we take all the good Creepy Treats. (Or you can just use ours.)
  2. Would it be possible to build an indoor skydiving pad over a giant theremin?
  3. Is anyone else here playing Cuphead? I was a little hesitant at first, since super-hard bullet-hell type games never really appealed to me. I'll admit, I've gotten frustrated on several occasions, but after (a lot) of practice, I finally got the hang of some of the tougher levels. And, of course, the beautiful visuals and music make the game a sheer delight.
  4. Draw Your Own Creepy Treats!

    Ha, ha, I really dropped the ball on this one. But FIE! on forum etiquette, I'm bringing this back. Hopefully I'll get in a few more by Halloween. Here's the one I planned to pair with the last one: Hint:
  5. There's no need to throw shade, here.
  6. "Yakko's World", Brought to you by the movies! This is brilliant.
  7. The Daily Screenshot Thread

    Keep your nose to the grindstone! I really like how this game is shaping up! That pottery sculpting is slick!
  8. To vary up gameplay, it looks like a lot of those ideas could be combined differently for each game. Like "You're the tooth fairy, but you have babies for hands" or "Tennis hell, but hands are snakes", etc. Or mix it up like: "one hand baby, one hand beehive". Anyway, it's looking like a lot of goofy fun! I like that art style and floppy effect!
  9. Day 8 Update

    It looks like your code has a memory leek. Keep up the good work!
  10. Blend a giant smoothie and pour it into a MASSIVE CHALICE!
  11. It reminds me of the "News Flash" game from "Whose Line is it Anyway?"
  12. Play Nice (Victor Romero)

    In addition to physics-based puzzles, (like maneuvering a bowling ball down a shaft onto a character, or going limp on the stairs to trip someone) you might be able do stuff with creating a creepy atmosphere, as sort of a "stealth" mechanic (cutting the lights, following someone with your eyes, suddenly turning your head, hiding in a cabinet to freak them out when they open it). Other physical mechanics could be how you move differently if you're wielding knitting needle vs. a hammer, if you can pick stuff up. Or use ventriloquism to create a distraction or get others to do your bidding. Maybe I'm straying too far from the mark here, but I'm just throwing out a few thoughts. I like this idea!
  13. Are you imagining this as using actual singing, like we'd physically sing into a microphone, or more like "press WASD to hit the right notes"? Either way, it's a cute idea!
  14. The Lost Dev Team Pitch

    Another good inspirational game for this would be Gobliiins. Each level was one screen where an objective had to be met (get past an enemy, give a wizard a treasure, etc.). Each character had a unique ability (One could pick up and use items, the fighter could punch objects, the wizard could cast magic), which had to be used on the interactive elements of the scene to complete it.