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About Gbutera

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    Jr. Action Poster
  1. Ok, so as of today, we have 7 votes for Hell Yeah. So, if we get 6 more yes votes, and we each chip in $1 million dollars...
  2. This. I thought exactly this. I was SURE Marek was just the adolescent version of Yarn Pals (Yarn Pals: The Yarnening?) and the secret was going to be Shay discovering why his mother didn't really want him to grow up. Then when Act 2 came about, I was just like, oh, ok. Guess that was just misdirection? Or maybe a missed opportunity. Still enjoyed the game, but definitely wanted to +1 your idea, cuz I thought the same thing while playing.
  3. I think making them public is a fine idea. It's been a blast being behind the scenes all this time, but there is no more scene to hide behind.
  4. I loved the episode, loved the game, and loved the entire 2PP experience documenting the company's experience making the game. I hope you make more adventure games in the future, and that you continue to open things up to people like me who want to see what it is like behind the scenes. I hope you do more Amnesia Fortnights. I hope you do a sequel to Psychonauts. And I hope you continue to ignite a fun loving gaming community on this forum. It has been a great pleasure spending my time with you these past three years, and I hope it isn't goodbye, just see you real soon.
  5. Darn you for making me update my Flash player. I was hoping I was done with that forever. I was hoping Flash would die die die a horrid death. But no. I am updating so I can watch, darn you DoubleFine.
  6. Wow, thanks for that! It was the vault in the caravan section I'd missed. I was sure I got everything there. I would never have thought to go back to it, so huge thanks for that. On most of the levels I've completed so far, I've gotten all baggage, vaults, cobwebs and figments. I've gotten all of the other stuff on most except maybe 2 to 5 or so figments on Milla's Dance Party, Basic Braining and Sasha's Shooting Gallery. They are either too hard for me to leap to, or I've replayed the level so many times and still can't find them I've given up. Does it matter? I'm guessing it affects something like getting the Steam Level 101 badge, but hopefully I don't have to get them all to finish the game.
  7. I finally bought Psychonauts during the Steam Summer sale, (and can I just say, WOW! This is a great game! Wish I'd heard about it years ago!) and for some reason I didn't punch a vault in the Brain Tumbler experiment the first time around...I'm nearer the end of the game than the beginning now, and was going through and mopping up old vaults, bags and cobwebs I didn't hit the first time around. But I cannot get the 2nd vault in the brain tumbler experiment. I know the location of both vaults (I think I got the one at the beginning of the experiment, but accidentally fell down the shaft to the tank battle before I got the second vault) I figured I'd get it later...but now when I get up to the top of the vine tower where the first time around you see Dogen's brain being pulled out, I see a window that won't let me into the tower. How do I get the second vault? Anyone?
  8. I just finished Broken Age. (First time I've clapped and watched the entire credits of a video game.) Then a strange sadness fell over me, as I realized I just finished Broken Age, and the 3 year saga is now mostly complete. I still have that new sidequest to watch, and hoping for one or two more doc episodes, and I might replay BA to get some of the achievements that I blew right past on my way to beating my head against some of the harder puzzles. (Yes, Act 2 was much harder, pleasantly so!) So, what is next for Double Fine? Will us peasants and hangers on still get to glimpse the inner workings of this wonderful game studio? Will there be any more games using the game engine and dialogue system that you created for Broken Age? Will you do another Amnesia Fortnight with video documentaries? Is there ANYTHING you can tell us about what you are working on, or am I going to have to find another set of forums to lurk on for fun? I will miss it here if you say no...even though I haven't posted often...
  9. What a great episode. DoubleFine, please keep the relationship with 2 Player Productions...the videos have been one of the most wonderful parts of the Broken Age/Amnesia Fortnight experience for me. I love that you peel back the curtain this way, and I feel a kinship to all of the Reds cast and crew, current and former employees. It was so sad to hear about the layoffs, I hope everyone landed at another opportunity that really lets them flesh out their talents and makes them happy. I hope that whatever the half-done game project was that DoubleFine comes up with a way to bring it to market even without the publisher backing. I hope DoubleFine makes more adventure games using this game engine. And I can't wait to get my hands on the full copy of the game. Woohoo! Just a few more days!
  10. Tim Schafer, I tip my hat to you for being such a decent, stand up kind of guy, and for doing all that you do. I'm really sick of the social media pile on and wish people would just remember to be decent to each other. Keep on keeping on, and I can't wait for Act 2. Greg
  11. I just want to say I love Doublefine. Thanks for another great episode. Can't wait for the game, and I truly hope you keep going with 2 Player Productions in the future after Broken Age is finished. This has been one of my favorite shows, and I hope we will get more seasons in the future!
  12. Anna, thank you for posting that. I enjoyed hearing Lee's presentation! I hope that some of his remarks in the talk mean that DoubleFine is willing to keep doing work that will enable backers to be involved. He alluded to things you'll do differently next time for backers and things you will put out public to all. I hope I have another chance to be a backer of one of your adventure games in the future. All the griping aside, for me it has been a great and worthwhile experience, and it's been great getting to know the team behind the magic behind the game.
  13. I finished the game a few days ago and have been meaning to say THANK YOU DOUBLEFINE for such a fantastic, fun game. I loved every minute of it. I got 17 out of the 18 Steam badges...doubt I will go back to get the Candy Corn in every battle badge...that takes some serious dedication, and anyone who gets it deserves it. I liked the addition of the ability to eat candy instead of finding a water fountain to recharge, though I think it would be better if the candy hit was larger than 25 pieces (maybe 100 or even 250 would have made sense, so the player would be less reliant on it.) I think that made it a little easier than it needed to be, but it certainly came in handy for me a bunch of times in the game. If you ever decide to make a Costume Quest 3, I'll be one of the first in line. It was a really fun time.
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