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puffpio

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Everything posted by puffpio

  1. any links to the let's plays you guys used in the video?
  2. The hours approaching, just give it your best You've got to reach your prime. That's when you need to put yourself to the test, And show us a passage of time, We're gonna need a montage (montage) Oh it takes a montage (montage) Show a lot of things happing at once, Remind everyone of what's going on (what's going on?) And with every shot you show a little improvement To show it all would take to long That's called a montage (montage) Oh we want montage (montage) And anything that we want to go from just a beginner to a pro, You need a montage (montage) Even Rocky had a montage (montage) (Montage,montage) Anything that we want to go from just a beginner to a pro, You need a montage (montage) Oh it takes a montage (montage) Always fade out in a montage, If you fade out, it seem like more time Has passed in a montage, Montage
  3. "beginning of the end of act 1"..yeah i'm being vague because I didn't want to spoil it for others but i played it two ways: - play all of shay's arc - play all of vela's arc - the last part then starts immediately after vela's arc, and it starts with a shot of vela (in other words, it feels just like a continuation of vela's arc OR - play all of vela's arc - play all of shay's arc - the last part then starts by cutting back to vela..so it reminds you of a character you haven't seen a while. i feel that way makes the reveal more impactful
  4. So I went through the game twice. Completing the boy's story first, then the girl's And the opposite way (girl first, then boy) I feel it was better storytelling to do the girl's first, because of the way the girl's arc ends, and how the end of Act 1 begins (it makes you be reminded of her after playing the boy) Whereas if you play the boy's first, then finish the girl's..the beginning of the end of Act 1 just immediately picks up and you lose the impact of switching back to a character you haven't played in a while. I guess..my feedback would be to not make it a choice the order you play the characters for the purposes of storytelling. Many stories alternate between characters and then weave it all together, but if you can choose the order then you lose the effects of the weaving. ----------- the other feedback is that I never switched back and forth between characters because I never had a reason to (eg I didn't need items from the other world to progress). Maybe if there was some reason to (might be too forced to drop items back and forth between worlds..but maybe learning information in one world allows you to solve a puzzle in another?)
  5. Hmm after watching this video...can there be a New Game+ mode where you play the game w/ the rough backgrounds instead of the finished ones? walking around in the rough colors or sketches would be sweet
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