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About thedeadparrot

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    Sr. Action Poster
  1. This is kind of what I was getting at when I say that it might have worked better unexplained. It's like a magic trick, you know? You don't want to draw attention to the wrong hand.
  2. I loved the game. It was moving and magical, and that ending moment felt perfect. I know it's almost blasphemy to say this around here, but I think this is the first time I've actually enjoyed twisty, convoluted adventure game puzzles. Thanks so much to all that worked on it! Regarding the explanation being unsatisfying, I felt like it was almost a mistake to explain as much as they did. The story always feels like it works on a fairytale/metaphorical level rather than a logical one, and I feel like trying to infodump so much exposition really bogs the story beats down in a way that it didn't need to. And then you run the risk of the explanation being unsatisfying/disappointing as opposed to just vague and mysterious.
  3. Here is a hint: Give him another problem to work on.
  4. Psst, check out this other thread for more details. Edit: too slow on the draw.
  5. So excited! I already poked around a little bit with Vella's story, but then I had to go to work. Thank you, Double Fine and 2 Player Productions. I've loved this ride, and I'm glad you invited us all to come along with you.
  6. I'm a slacker backer who is totally in love with the documentary (I even purchased it on VHX so that I could get a hold of those sweet, sweet downloads), and I'd like to join in the chorus of people who say that you should release it publicly. I am also going to be one of the people saying that it probably won't change a lot of people's mind about the game and its production, especially those who are out to hate on Double Fine and Kickstarter and everything they stand for.
  7. Speaking of the excellent documentary, does http://adventure.doublefine.com/ work for anyone? I'm trying to rec the series out to other people, and I get a Server Not Found error.
  8. I'm a little sad that it seems like there's only 3 parts to the Making Of documentary. I was hoping that there'd be a new ep coming out on release day, but I understand that 2PP is super busy right now.
  9. GOG updated the page with the correct languages, so those of you eager to get the original dubs shouldn't have anything to be worried about.
  10. If the portrayal of women doesn't change the objective quality of the game, why do you care that developers want to make games more feminist friendly?
  11. I have to echo what the other people in this thread have said. I've loved watching your work over the course of Massive Chalice/Broken Age/Amnesia Fortnight, and I wish you all the best. Thanks for being awesome, and I hope you can get back on your feet soon.
  12. Hi! Congrats, guys! I've really enjoyed watching your progress, and I'm really excited to get my hands on this. One thing that's not clear to me right now is whether or not there's going to be a Linux beta build going out today and if not. how long you guys think it might take before one will be ready? I don't mind waiting. I just want to know how long to expect to wait.
  13. Also, I realize why I couldn't figure it out! I'm playing in 4:3 instead of widescreen, so the hook point doesn't show up at all. For the most part, the game has been smooth sailing at this aspect ratio, so I didn't even suspect that.
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