gloomyMoron

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About gloomyMoron

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  1. If so, that is extremely meta, since Act 1 is accused of not having much in the way of Player Agency.
  2. I mean, Eugenics was a thing before the Nazis. There weren't any, really, explicit references to Nazis outside of the eugenics angle, so... I mean... They're like Nazis in that they prescribe to Eugenic principles, I guess.
  3. Act 2 - Help with Shay's side [spoilers?]

    Each connector point has a symbol applied to it, and the direction the power flows is important as well. If you know where the thing is that that provides the hint, just compare the symbols. Other than that, you have to experiment and figure out which contact point is which symbol, always remember that the direction of the wire matters as does the order.
  4. For the girl-capturing bit, they say it is pretty much intuition and instinct. Those are never satisfying answers, but something about Lorunian society makes those traits difficult to possess when raised within the city walls. If you exhaust all dialog options with Marek (after getting locked in the control room) and the Thrushmaster, you get a better idea of what it was they were searching for. Something about Lorunian society (and the way they altered their genetics) made them lacking. As far as the parents go... maybe you're missing perspective? I mean there is hand-waving there, but think of it from Shay's perspective. His parents are never really around because they're always busy doing other things, and they annoy him immensely and treat him like a child. He hasn't seen them for a while, and is mostly being taken care of by robots. He's being resentful and sort of deluding himself into thinking they're computers because it makes him less lonely and easier to vent his frustrations about how he is being treated. Basically, he uses the power of teenage angst to sort of dismiss his parents existence.
  5. If you can't win a footrace, sometimes you need to find another way. What other ways are there to get around? Edit: Just hope there are no moths in the system.
  6. Does my 3rd hint make sense now? It'd probably be better if I italicized the right parts of it. that were important. Sorry I misread too. I was starting a game of League of Legends and had to rush post.
  7. I will repost these hints: 1) How to hint this one without spoiling the joke… I suppose a riddle might work: I am butterfly and a fisherman. I hang from a hangman’s scaffold but have never been on trial. I’m with you when you leave the house and leave you when you return. I can be used to represent many things, such as speed or love. I start branching paths, but can only be seen when those paths are cut off from you. What am I? (You don't need an item, you have to get the tree to laugh.) 2) Sometimes, when you’re younger, you wish you could teleport to the future to be an adult, but childhood memories are important in leading you down the right path. You have to live your life by the wires, because being a kid means someone will be there to help clean up your messes when you raise the alarm. AND When Marek was trapped, he did something for you, what did it do? 3) Sometimes you just have to stop and pause your actions midway through and take a closer look. If that falls, sometimes you’ll find that without obstacles in your path, life can get ahead of you. If you want actual specific answers, I can give them.
  8. Sometimes you just have to stop and pause your actions midway through and take a closer look. If that falls, sometimes you'll find that without obstacles in your path, life can get ahead of you. How to hint this one without spoiling the joke... I suppose a riddle might work: I am butterfly and a fisherman. I hang from a hangman's scaffold but have never been on trial. I'm with you when you leave the house and leave you when you return. I can be used to represent many things, such as speed or love. I start branching paths, but can only be seen when those paths are cut off from you. What am I?
  9. Oh. The problem is much simpler than. Sometimes, when you're younger, you wish you could teleport to the future to be an adult, but childhood memories are important in leading you down the right path. You have to live your life by the wires, because being a kid means someone will be there to help clean up your messes when you raise the alarm. Help?
  10. When Marek was trapped, he did something for you, what did it do?
  11. Sing us a song, you're the piano man. Sing us a song tonight. Then you need to: Come, they told me, parumpapumpum; me and my drum.
  12. Well, sometimes you just need to have a good laugh and have a glass of juice.
  13. I want more. I... I want to see the rest of the story. It gives me the feeling I get at the end of a good book. When everything is resolved from the conflict presented in the book, but you want to be in that world longer. You want to see the repercussions of the actions taking. You want to see how the characters evolve. How relationships change. I want to know if Shay and Vella got married, damn it. So, story-wise, it hit all the right notes for me. None of it was fairly surprising or twisty, in terms of overall plot-progression, but it had nice fake-outs and some deviations from the usual cliches. All in all, it was a very enjoyable game. My mind went to darker places than the story dared to go (though parts of it can be construed to be pretty dark: "What PIECE of him were you trying to reach?"), but that's really to be expected. Puzzle-wise, I always new the general idea of what it is I needed to do, but the HOW to do it sometimes got me caught. And, like always, it was the simplest puzzle that game me the biggest problem. Just... waiting for that damn snake to get tired is... so... counter-intuitive but, maybe that's because I have a dislike and fear of snakes (and that constrictor made me uncomfortable but not extremely so, since I know it's a game). I kept thinking that that metal stool like thing in Curtis' house was what you needed to hold the snake or something. I also forgot to explore leftwards from the french horn after getting the snake down. The wiring puzzles only had me stumped for a little while because I was focusing on the wrong part of the picture and I didn't write down any of the combinations, my own fault really.
  14. escaping red hanger

    If Shay's ship moves by yarn, what does Alex's ship use?