From DF Chad -- How Training XP Works in Massive Chalice Posted April 17, 2015 Okay, how does a < 15 year old regent work?Do they train at all? Or merely help to train other trainees? The trainer does not count if their XP >= trainee obviously prevents them from training themselves. Other question is is the final XP packet from a trainer reduced if it would otherwise pop the trainee over the trainer’s XP. As in trainer with 9000 xp, trainee with 8999 provides what about 7xp day, would they push the trainee to 9006 or 9000 on the final day? Programatically, you'd expect a <15 yr old regent to train any other trainees at the Keep, but be incapable of training himself due to the XP limitation. He's still a regent. You'd have to put in extra code to prevent an underage regent from counting as a trainer for anyone else. As far as the training goes for pushing past their limit, it's not likely a big problem. At 9000 xp, you only get 0.493 XP per day per trainer. Obviously the game tracks fractional XP internally or that daily tick of XP wouldn't work. So you'd need at least 4 trainers with say 10,000 xp each to get a trainee 2xp in one day. Assuming the program checks each trainer before it adds XP from them, you'd need a single trainer with at least 21,000 xp to push a trainee up 2xp in one go and even only if they are already super close to having the last point of XP already. Haven't played in a while, what's the max XP at level 10 in the latest patch?