I'm not sure if people are still posting here, but...
I'm part of a three person indie team working on a game called Eyes Open. It's a top-down horror/stealth game about avoiding monsters. The trick is that to avoid insanity, you'll have to occasionally close your eyes and navigate levels blindly.
We're very early in development, but we plan to document our entire development process, from what our design philosophies are for each mechanic in the game to what strategies we're using for Kickstarter.
Our Kickstarter page
It's also quite late to be posting something about this in specific, but I will be livestreaming some art in just under a half hour, from 8:00-12:00 EST, so if you're curious, drop by and I'd love to answer any questions or chat.