I wasn't sure where to put this so I figured I would put it here. It is sort of related to something I saw during Massive Chalices development but wasn't sure if it was worth posting in there as what I will be referring to has greater reach outside that project.
During the development in the Unity prototype there was a placeholder model made of blocks that was animated. My question is was that done in Unity or was that a very simplistic model made out side of and then imported into Unity?
As far as a request, if the model was made within Unity, does anyone know of a good tutorial on how to do that?