Okay I understand that. Thanks for the insight guys!
Even if I think it takes a little away from the game to look up hints or anything. When I first played DOTT I really liked to get stuck at a puzzle (I was maybe 10 years old) and come back to it the next day or even a week later and figuring it out. I think this takes a little away from the unique pace of an adventure game. I always thought this was a big part about those games but I can understand that people ache to see the story going on! And it doesnt hurt players who still wanna play it without hints so I think it's great for statisfying everybody.
greetings from germany^^