203

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    Lord of Action Posts

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  • Steam Community Tag/URL
    http://steamcommunity.com/id/2o3
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  1. 1.06 Updates

    since it's replacing the whole file a.k.a. loads the mod with priority over the standard files, we can't simply write add ons, but have to mirror the whole file or write a dependance (that would be mirrored for all mods loaded) in the mod to load the standard files? Not a good system, imo.
  2. Wanted to select my residence room to assign beds for the newcomers. 0.23 seconds before the mouse down registered, the big one was triggered. In the end I pushed one of the two buttons and had no clue what was going on. Thank god I just completed a ring of turrets aroudn the whole hull and in front of the airlock like 2 minutes earlier.
  3. 1st, we need to display unassigned beds. 2nd, when selecting a bed and trying to assign a citizen, it should present a list of citizen sorted assigned->unassigned instead of you trying to hunt down the crew member. 3rd, reversal of 2 with clicking assign on residence less citizen. 4th, additionaly simply click into a residence room and it selects the first free bed when clicking assign in citizen admin menu
  4. I really don't know what they thought when they introduced the affinity system. The tantrums and what-not made it only worse. Losing is fun? Sir, no, sir! When I'm racing against three variables... - depression from lack of fun and socialization (pub+gym) - basicly everyone is a gaurmant (depression from synthFood) - constant attacks and infections ...without being able to do anything about it, it is me who's throwing a tandrum. The game was really promising in it's early stages, but why oh why has it dropped down to 33% tops fun (my opinion)? As it is, not recomended.
  5. Tim answers questions on v1.0

    The only thing I can reply to this, DF will hurt from this. I enjoy(ed) being a beta-backer, but Space Base added the last drop to a barrel that's already filled to the rim with disappointment. Future games (not only DF ones) being offered as early access will have to survive an extra harsh scrutiny, sadly.
  6. Since sourcecode is released, I believe modders will take the game for a ride. The first thing changed will be the Oxygen/Pressure system for sure, but we'll have to see what's happening until then.
  7. Debug button overlay

    Since the overlay is on ; people on an non-us keyboard will be introuble trying to activate that...
  8. It's possible I massively broke the code of the password check, but the graphical display of the code as machines throws me for a loop. Anyway, I cant get the wall open again. Tried diving into a moawai to stop the init and ended up rewinding time because the code broke.
  9. I start at act 2?

    I havent played the prototypes, I didnt follow development, I just hit buy at 1 minute left on the discount counter, and now I wonder if the game is supposed to start at Act 2 and who alice is when the protagonist sounds rather male.
  10. [Suggestion] Turrets and targeting

    last time i checked they go down in three hits.
  11. [Feature Request] Roster Screen Additions

    Icons and healthbars on the roster. Sounds good. Could use the "unasigned" coloumn for these.
  12. Space Janitors?

    It's planned already.
  13. I agree the way antivirals desinfect everything in a specified area only is a bit weird when they're only purifying air and bound to life support rooms.
  14. Post your Spacebases!

    If the enemy cant see any vulnerable, there wont be any hostile dockings. Most of the time. I've seen enemys dock with airlocks before.