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I agree. I'd rather have uneven pixel sizes and a more crisp image. Or at least give us the choice between the two options.
Upon playing, I immediately booted up FT in ScummVM to compare and contrast the classic version of the remaster. What I quickly noticed is that it looks like the remastered classic graphics have a kind of "oily" film over them, and appear to be a bit more blurry as compared to when it is run in ScummVM with the OpenGL graphics mode. Is this something that can be tweaked via config file, or is it possible we might see this adjusted in an update? For comparison please see here: ScummVM (OpenGL) Remastered classics graphics