pharmmajor

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About pharmmajor

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    Double Action Newbie
  1. What if you made her bald - like, her head is shaved as part of the sacrifice ritual?
  2. Suggesions for the Game

    I realize this is a bit of an out-there idea, but I'd like to see a female protagonist with alopecia. This was inspired by the recent "Disney Bald Princess" movement; it would be good to have a positive role model for women who have lost their hair due to medical reasons.
  3. Adding my support to Resonance. I got it last week, and it's stellar.
  4. Random things you'd like to see in the game

    A bald female protagonist. Completely hairless - no eyebrows or body hair either.
  5. Either a survival horror parody, FPS, or sandbox game.
  6. DF has already made games covering a variety of genres: action platformer (Psychonauts), Action adventure/RTS (Brutal Legend), RPG (Costume Quest), puzzle (Stacking), and now they're moving into third person shooters (Trenched). I like a company that's willing to experiment with a variety of different styles, and here are some I'd like to see them tackle next. - survival horror: this would probably turn out as more of a parody than straight-up horror game thanks to the company's trademark sense of humor, but I would really like to see what happens when they handle some darker, more macabre themes. - FPS: there's a glut of generic shooters out there, we need more that show some uniqueness, cleverness, and creativity. Double Fine could fill that gap nicely. - Sandbox game: we've seen they can create a vast and beautiful world from Brutal Legend, I would like to see one with more characters you can interact with, a greater variety of missions, and nonlinear progression status.
  7. THE DLC IS OUT!!!!

    Had a lot of fun with it, though I wonder...
  8. Definitely. I would love to see a Grim Fandango/Full Throttle combo pack released for the Wii or XBLA... if LucasArts will stop acting like a bunch of... but I digress. As cool as that would be, I really want to see what new directions they'd take it. Stacking and a number of DS games like "Ghost Trick" have shown the new ways the medium is evolving, I know an old pro like Tim could really take it far.
  9. This game has clearly taken a new twist on the standard adventure game format, and I'm wondering if we'll see more examples of this from future Double Fine releases. Tim's collaboration with Ron Gilbert has me especially hopeful. Anyone else think this is a possible prospect?
  10. Double Fine and Shigesato Itoi team up to create Mother 4. And the world explodes from the sheer awesomeness of what would come.
  11. I'd like to see a game kind of like Ghost Trick. The premise is you have an assassin who's also psychic, and on each assignment he has different options of using his powers to manipulate the environment to kill his target. Timing plays a great role, and if you fail, then the organization who hired you will be on your ass. It could be kind of a spinoff of Psychonauts, say maybe the assassin is a former Psychonaut who went rogue.
  12. Favorite games of the Double Fine team

    Thanks Tasha. I had a feeling you were a fan of Earthbound; there's a bit of that quality present in Costume Quest (which by the way I thank you very much for bringing into existence)
  13. I'm asking this out of pure curiosity, but I'd really like to know what Tim, Tasha, Lee, and the rest of the Double Fine crew consider their favorite games. The ones they love to play, the ones that inspired them to get into the gaming industry, the best they've seen from the past and currently.
  14. A throwback to the old days?

    This is probably just my interpretation, but from what I've seen so far, the bizarre setting in Stacking and puzzle solving focus seems like a call back to Schafer's early adventure games. Anyone else getting that vibe?
  15. Costume Quest's new DLC coming soon "Grubbins On Ice"!!!

    Oh yes, I was hoping we'd have a way to explore Repugia. This is going to be awesome.