Undertow

  • Content count

    23
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About Undertow

  • Rank
    Double Action Newbie
  • Birthday 12/21/1979

Converted

  • Xbox Live Tag
    Gen7even
  • Location
    The Netherlands
  • Occupation
    System Manager
  1. Enemy Sound Design, References maybe?

    Actually for the forgetful/memory demon, I would think it has a sound similar to a tapedeck on fast reverse. So, sound sped up and reversed, maybe something like a shriek.
  2. The Art Dump: Inspirations for Massive Chalice

    Can i suggest Mono Lake?
  3. Ah, seems you made an error with calculating your timeszones. At the moment it's 23.05 GMT, and 5 past midnight here. Someone on the Twitch chat said it was 15.05 Pacific there, so another hour to go. Not that I'm complaining, but yeah, an hour off on the timezone calculations.
  4. I hope you start two minutes sooner, because then it will be 2 Minutes To Midnight! here! \m/ \m/ Yeah, I got myself a pack of Robinsons Trooper beer. Quite awesome ale!
  5. Relics: Massive Enough?

    So, if you have two heroes from the same family and they both carry relics (assuming you can have multiple relics in the same house) and you marry one of them off to another family, does that relic revert to the original house when that hero dies, or does it disappear? Also, if you marry a family member off to another family and they have a weapon that can achieved relic status, does that weapon revert to the original family when that hero dies?
  6. Relics: Massive Enough?

    Awesome rework here guys. However I see a small problem. If a hero dies in battle with a relic, can he/she pass that relic to nephews, nieces, brothers and sisters? What is considered an heir? What is you married a sibling of the hero to another house, can you pass the relic to the offspring of that sibling, thereby giving that relic to the other house? As you said in the kickstarter video "merging the bloodlines".
  7. Class and feature suggestions.

    I really liked the idea of the BattleSmith, but with quite a different idea then most people here. I would imagine him as a self-buffer. His skills would manifest themselves as buffs in battle, like more damage, better defense and those sorts of things. Now the point is, he would need to make those improvements for himself, so that would take time. Maybe activating one ability would leave him unable to move, attack and defend and can only be activated if he has taken no other actions that turn. So that would leave you with the obvious choice, do you keep him back and fight with only 4 dudes while he works on improving himself and come in a lot later in the battle as a massive tank or do you send him out with the others and hope he will do good enough without those improvements or finds time to work on his abilities while the others distract the enemies. Like maybe a MtG creature that has "tap to put a +1/+1 counter one it". Do you use him as is, or do you wait a turn and make him stronger. Just some thoughts.
  8. Keep interaction

    Just wondering how the Keep and Capital City interaction will be handled. Will it be something similar to how we know it from the Heroes Of Might And Magic games, with clickable buildings and show the interaction from there, or will there be no interaction but just a menu, or will it be a fully interactive area where you can walk your keep holder around? If you're going with the Heroes Of Might And Magic look, which seems to me to be the most aestethicgally pleasing while also being more economical, will we see changes happening to the look of the keep when you finish research? And how about adding a tavern, and maybe the keep holders can get into a bar-fight and gain a small amount of combat XP, or gain a negative perk like Alcoholic? Also, this is logically the place where all the bards gather... EDIT: The tavern would be a building that you'd need to research and give a small bonus to generating "rumors", the random events, of events like the possible location of an ancient relic. The bar-fight thing could be selectable, you'd want your keep lord to get into a fight. This might be beneficial if they are already near to leveling up when you placed them in the keep and want to get them up to that level. The added downside would be that they would have an increased chance of becoming an "alcoholic" halving the keeps output of gold and research. And maybe if the lord would get legendary status due to a bar-fight, they could drop a special relic, maybe a dented tankard, that would give additional stat bonuses, like increased stamina and toughness but with a penalty to accuracy.
  9. Nice, just one thing. In the comments you mention that Dio was replaced with Tim Curry because of the direction of the character. I remember Tim telling me on Twitter it happened because Dio died before they could finish recording his lines and had to replace him. It was quite a while ago on Twitter, but I clearly remember his telling me that. Wait, I'll look it up. There we go, took about half an hour but still: "We recorded a whole session with him but couldn't use it and he died before we could try again."
  10. Now, how about doing the documentary as a point and click adventure? You are Tim Schafer, your team is working on a point and click adventure what do you do? *Pick up: whip* *Walk to: Ron Gilbert* *Use: Whip on: Ron Gilbert* It's super effective! Production doubled! *Walk to: Office* *Look at: Bookcase* *Open: Secret Door* *Walk to: Hidden Vault* *Look at: HUGE pile of kickstarter money* *Swim*
  11. As said in another thread: I’ve had that same problem. However it can be solved in the same way I did it. Borrow a creditcard from someone. In my case, I borrowed mine from my mother, and gave her the money that it would cost me (I got the $30 deal, so that would be 22 euro or so) and she handed me her creditcard for this simple one-time transaction to one of the most secure sites on the internet (Amazon). I know you can easily get a creditcard, I’m 32 and could quite reasonable get one, with a normal job as systems administrator and web-designer, but I have something against using creditcards. But as you can understand, it is quite simple. Just ask a relative or friend that has one, and give or use a bank transfer to cover the bill of the creditcard, and usually they have no problems with it. Unless their cards are maxed out.
  12. Well, this turned pretty awesome: https://twitter.com/#!/miracleofsound/status/168061632247894017 He's up for it if they want him!
  13. I've had that same problem. However it can be solved in the same way I did it. Borrow a creditcard from someone. In my case, I borrowed mine from my mother, and gave her the money that it would cost me (I got the $30 deal, so that would be 22 euro or so) and she handed me her creditcard for this simple one-time transaction to one of the most secure sites on the internet (Amazon). I know you can easily get a creditcard, I'm 32 and could quite reasonable get one, with a normal job as systems administrator and web-designer, but I have something against using creditcards. But as you can understand, it is quite simple. Just ask a relative or friend that has one, and give or use a bank transfer to cover the bill of the creditcard, and usually they have no problems with it. Unless their cards are maxed out.
  14. NOTCH!??!?!?

    Due to this story we now know this needs to happen. Who wouldn't want to see that video?
  15. Now with almost 1.4 million, are we going to get a soundtrack for the game completely composed by Miracle Of Sound? That would certainly be awesome! And can give him some more much deserved fame.