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    • Spaff

      These Forums are closing!   10/04/2019

      After more than a decade of serving this community well, these forums have finally run their course and it's time to close them down. That doesn't mean we want to close the doors on our community, quite the opposite!
      Our discord server grows ever busier by the day, and we encourage all Double Fine fans to meet us over there www.discord.gg/doublefine In a short time these forums will become a read only archive and will remain that way until they become needed again.
      You never know, it might happen.  There is... a prophecy. Thank you all for being part of these forums, and remember that the fun is definitely not over - so please join us on Discord! Love ya, Spaff, Tim, Info Cow, and all of Double Fine.

person

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Everything posted by person

  1. Daily Documentary Delays

    After the awesome DFA and first 2 AF doccos, I just hand over my money and hope for the best. I'm sad that that Psychonauts 2 seems to effectively have no coverage. I wasn't hoping for another DFA-like experience, but 2 videos in a year and a half is not what I thought I was signing up for. It's hard to promote these campaigns to friends now - "Sign up - there might be some completely awesome 2PP coverage like before! Or not. I'm not sure..."
  2. +1. I suppose a celeb is good marketing, but I prefer the focus on the DF crew and their journey
  3. Backer Blu-ray Production Status

    It felt like the answer to this question was "yes" while you were still working on it, but just to be explicit - is all that content on the DVD versions too? Sorry for the dumb question.
  4. Fig investing - what's going on with that side?

    Oh, Zoidberg, at last you're becoming a crafty consumer!
  5. Fig investing - what's going on with that side?

    Good comment from Justin. Financial markets professional here - 90% of the rest of the comments in that thread are waffle written by people who don't understand investing, stock options or SEC regulations. The problem FIG faces seems to me to be a similar problem that banks face when selling fancy investment options to mums and dads (nonvanilla warrants, bonds with index-linked barriers...) - by and large, your target market doesn't understand exactly what you're trying to sell to them.
  6. The goal itself - 89%!!!

    That's actually quite scary. Since the reservation option for unaccredited investors comes with no obligations, I would estimate the amount of people from that pool that end up investing at maybe 10-30%
  7. Devs Play Season 2 coming soon!!
  8. The goal itself - 89%!!!

    *Argument deleted*
  9. The goal itself - 89%!!!

    The thing that worries me is the budget meaning all/most of Doublefine working on this (http://www.doublefine.com/forums/viewthread/17557/#397281). Bit of a concentrated risk (though if you were going to bet everything on one game, maybe this is the one to do it on)
  10. Backed, just for the 2PP videos Not sure my computer can even play the game Maybe by the time it comes out.
  11. The investment bit

    Really hard for anyone not in the US to invest though. Even for people in the US, most will be waiting on what sounds like a ruling from the SEC allowing participation from Unaccredited Investors (most people) they are expecting in 2016. I was considering it before realising that the cost of sorting out all the international tax uncertainty would dwarf any expected dividends from a small stake.
  12. I for one welcome our new community manager
  13. "What could be": well, they might go broke from not having enough projects generating revenue I guess.
  14. The dialogue trees in Broken Age felt smaller to me than say DOTT of Monkey 2 - not sure if that's my imagination but I was worried that the extra work and locking-in of voice assets was related to that. I'd prefer say, Ron being able to think up 20 jokes at the last minute and just add them in with minimal planning.
  15. Noooooooo. I would rather twice as much dialogue and jokes, plus the flexibility to change stuff down to the wire
  16. I try to tell myself that this is probably the first exposure most people have to the software development "process" (where even in much more predictable industries like finance people say to double your estimates of how long it will take, double them again, and even then you're probably going to run out of time). I hope that these people can try to understand that Doublefine is not some uniquely dysfunctional company flailing around and hemorrhaging money but actually, from all appearances in the documentary, pretty well run! You should see what happens in other companies!
  17. Act 2 Release-Date

    Out of all the adventure games I've backed, DFA is the one I have the most faith in. DoubleFine has released game after game for years. Other teams (not mentioning names), as much as I love them, seem to have got funding off reputation or hype, then tried to teach themselves how to program again after 20 years, or never knew in the first place
  18. Hey Gassey, can't give a firm estimate on the date until we send them off for mass production. We've been working on getting everything finished up, but other obligations at the studio have held things up. Been pulling late hours to keep chipping away at this. We want to see this content out and in your hands as much as you all do. We're reviewing all the content to make sure everything's in order and there are disc menus that still need work (our usual contractor is unavailable and the art resources here are all focused on finishing up soon-to-be-released games). We'd rather put out something later than initially planned than giving you something that just feels like a cheap recycling of the 2012 set. Keep up the good work 2PP is the best.
  19. So long, farewell

    Don't worry, I'm not leaving
  20. One of my issues with Act 1 actually was that I found each locale less engaging (than older Lucasarts games) because you typically did one thing in a room and then moved on. Not sure if having a new one thing to do in each room in Act 2 will fix that though