ET3D

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About ET3D

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    Almighty Lord of Action Posts
  1. It's rather frustrating that Android versions of Double Fine games work on only a small subset of devices (unlike games from pretty much all other developers). I understand that DF does their Android development internally, so maybe that needs to change. Either DF should hire a company that develops Android software for a living, or it could release the source of these games and let the community do its best to fix them.
  2. Has Bertram Fiddle - A Victorian Animated Adventure Game been mentioned? That's a project to fund Episode 2. The first episode got good reviews on Steam, and the developers think that DOTT lovers would enjoy this.
  3. My single wish, and one that's unlikely to happen, is that the game run on my Galaxy Tab S.
  4. If only the Android versions were included, I'd have bought them even though they don't run on my Galaxy Tab S.
  5. I'm for a public read-only archive, not necessarily as part of the main board (or perhaps at the bottom), so as not to clatter it. It would be interesting for people to learn more about the game and what went on, but I feel that DFA is behind us and there's no need to keep the forums alive. If people feel the need for a backer-only forum, I'd rather have one forum for
  6. Actually, having googled a little, at least according to this, Google bears the full price of the refund. That is, the devs keep their earnings. In that case, this solution won't work, because Google is not likely to allow mass refunds. (By the way, it bugs me that people tend to assume the worst of every company.)
  7. By the way, I just realised there's another way to give away free copies for Android. It's a little backward and won't work well for a very large number of people, but worth mentioning in case someone here sees a small Kickstarter struggling with giving away Android versions. The idea is refunding Google Play purchases. I bought Knights of the Old Republic on Google Play, and Aspyr refunded me the money while letting me keep the game, because they said my bug reports were helpful (that was a great gesture, made me a fan of them). So I figure that it may be possible to use this method to allow a specific group of people to effectively not pay for a game. I think that going through Humble is better, but if devs want to keep to Google Play that may be an option.
  8. I have the 8.4, and yes, it has a Mali T628 MP6 GPU. That's a modern GPU though, so I wonder why it's not supported (texture compression issue?). Hopefully this will get resolved soon.
  9. Strange that it's not available for my Galaxy Tab S. Another reason to not buy at launch.
  10. I checked an hour or two ago and didn't see it. Now I do. Still, I'll probably wait for a discount. Don't feel right now like adding $10 to my pledge. I waited 3 years, might as well wait a little longer. And why is there permission for in-app purchases? What is DF selling in the game? (Just for context, I purchased Shadowrun Returns for $10 when it was first released, and it dropped to $7 a few days later. Now it's $3. And because of technical issues I need to restart it. So I'd rather not be an early adopter this time.)
  11. That's a pity. In this case I'll have to buy the Android version, but I'll wait and see what the price is. Unless it's discounted or cheap at launch I might wait for a discount. I paid $10 for Shadowrun Returns at launch and that was cut to $7 very quickly. (Interesting that a year ago I said on this thread that I don't need Android now that I have a Windows tablet. Turns out gaming on Android is still more fun for me, and I moved almost exclusively to gaming on Android.)
  12. The easiest way to give an Android version is through Humble. That's how I got Broken Sword 5, and some other Kickstarter games for Android. There's no need for any codes, it's just a download (through the Humble app or the web page). Since Broken Age is already given through Humble, there shouldn't be any problem providing the Android version that way. I'm guessing that the Paul and Storm people simply didn't know about Humble.
  13. I play on Android these days, and I'm happy that the game will be released on Android at the same time as other platforms. Question is, as a backer, will I get the Android version alongside the PC one? The Humble page already has an OUYA key, and Humble supports Android, so I guess it's possible, I just don't remember if this was discussed.
  14. Thanks for the update. Keep them coming.
  15. You're right. Personally I'm mainly disappointed by how long it's taking. I don't want to play a partial game, so haven't played Act 1 yet. I imagine I'll enjoy it (I don't need hard puzzles), but having to wait for the full game is painful. I don't have anything against episodic games per-se. I waited until Broken Sword 5 was completely available, and enjoyed it then, but it took a year less to arrive. A lot of projects I backed after DFA have already arrived. And personally I've enjoyed the documentary (up to the point where I can't watch it because it contains spoilers). Still, at this point I find that having an incomplete game with little communication from the dev team is disappointing.