Cheeseness

Chief Moderator
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About Cheeseness

  • Rank
    A Positive Force for Internet Good

Converted

  • Steam Community Tag/URL
    http://steamcommunity.com/id/cheeseness
  • URL
    http://doulbe-fine-game-club.github.com
  • Location
    Australia
  • Occupation
    Handsome Guy
  • Biography
    I do stuff. Lots of stuff. Right now, I'm doing more things than you could possibly imagine.One of the things I do is help coordinate the Double Fine Game Club, a weekly event where we play through and discuss games. Doesn't that sound awesome? You should join us.
  1. A few days ago, I had a big old chat with HexDSL about Puzzling Dream's "cinematic platformer" The Way. We dive deep-ish into gameplay, style, inspirations and story, and also take time to muse over the game's meaning/messaging. I loved the hell out of this game and have been waiting for a year to find someone to have a conversation like this with There are some pretty significant spoilers in here, but if you'd like to watch without hitting those, the Youtube description contains timestamps for relevant topics and indications of where spoilers are.
  2. Linux release?

    No worries! I'm glad to hear you're up and running
  3. Linux release?

    Sorry to hear that you're having troubles! If you check readme.txt, there are instructions on how to launch the game with --log to ensure that the log gets created. I thought I'd set it up to automatically do log output if that kind of error occurs, but perhaps it's not getting far enough for that to happen. Do you have 32 bit audio drivers installed? The readme also gives a list of recommended packages to install to make sure that the game runs correctly. GOG also have a list of recommended packages on the store page.
  4. Not sure of the specific conversation you're after, but Twitter's advanced search stuff should help if you can narrow it down to a date range, limit it to tweets from Tim and can think of an identifying word that was used in the thread.
  5. Linux release?

    It's out now! Big thanks to these people. Without their time and effort, the Linux port wouldn't be what it is
  6. Following up n this, all affected threads have been restored. Enjoy.
  7. There are a few options available. Give us a few days to work out a good course of action here. Edit: If posting immediately is important, there's no reason to not make new threads. The scope that we're looking at is much broader than a couple of topics and it warrants a few days' consideration.
  8. Shedding some light here for people, it was removed by the thread's OP deleting the first post. Posts in the thread are not lost for good. Give us a few days to work out a good course of action here.
  9. Best to take it easy and avoid making decisions IMO. I'll be in IRC for a while if you want to chat.
  10. Psychonauts Patch - Linux and Mac Update

    Hmm, I thought we got this sorted. Not sure what happened. I'll nudge some people again.
  11. Linux release?

    Oh hey, I forgot to share it here, but we went into closed testing last month. To make sure that anybody who already owned the game and saw it pop up in their Steam library didn't get the wrong idea, I made this "coming soon" app similar to the one I did while working on Day of the Tentacle Remastered's port. I can't give an idea of timeframes at the moment, but I'm working hard and hope to get the game into your hands as soon as it's ready
  12. I've fixed that typo in Spaff's post (apologies for the long delay in sorting that out!). On your Humble download page for Broken Age, you should see the following option to redeem a VHX key (if you've already clicked it, it'll display the key rather than the text "Click here for your VHX key):