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snarkie

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About snarkie

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  1. I laughed pretty hard at the axe-to-mouth line, which resulted in a co-worker coming up to my desk and inquiring as to the nature of my chortle. That was awkward but I think we understand each other now. Also, Hipster Lumberjack is my new band name. Anyway, thank you for sharing again! Not only is it just super interesting on its own, but I deal with this kind of stuff daily and it's really fun to see how other folks go through the process as well, finding out how much is the same and how much is different. Imagining the discussions you had to get where you ended up. Wondering if you get free soda or bottled water, because everyone seems to get free soda or bottled water and we don't and I'm kinda bitter about it. I hope y'all are having as much fun working on it as we seem to be as voyeurs! Erm... I mean I like to watch. Ack. Sorry. You know what I mean. Edit: Oh! Great voice work, by the way. If Ricey and Remo (sitcom, anyone?) don't get cameos in the final game, I will definitely write a sternly worded letter on their behalf.
  2. - Sketch land, where everyone lives in fear of the whims of the horrifying art student god - Where everyone lives a flat existence on the pages of a book - The 10th dimension - Folds of cloth - Inside a watch - Under a couch/bed - Where everyone is made of balloons - Inside a candy factory - Everyone lives on the spokes of a bicycle wheel - Lint world - Hover world, where everything has to be tethered down - Someplace where emotions are so rare that only the rich can have them and only the bravest emotion hunters dare venture out to search for them - Silent film - The Whaler's Academy of Performing Arts - That secret colony on Saturn's rings - The blood stream - A evil villain's dapper moustache - That place you go when your talkative aunt tells that story you've heard like 100 times - Where earthquakes come from - The core of the sun, that's actually a balmy oasis if anyone bothered to look - My grandma's jewelry box - Your grandma's jewelry box - Where stuffed animals go when they're discarded - A goblin apartment complex - The wormhole junk yard - DRY ice level
  3. On the subject of topics, I have sometimes started by writing a sentence stating what I want to write about. I totally go off topic, but it usually reconnects at the end. I've found it honestly doesn't matter much, though. There are days when nothing tangible comes out on paper, but I still feel good after the session and feel more productive for the rest of the day, too. Only been doing this for about 2 weeks now, though. I'm guessing the more you do it, the easier it will be to find those ideas that are hiding up there. I hit the end while on a roll again today and it took me about 10 minutes to finish up. I felt much better then.
  4. Thank you for sharing this! I'd been looking into freewriting a bit over the last few months as a way to bypass the jumbled ball of distraction in my head and find the the jumbled ball of crazy ideas that just might work beneath. My writing style is pretty similar to a stream of consciousness already so I thought it would be a good fit, but I'm a skeptic and hadn't taken the plunge quite yet. Then I saw Episode 2 and I went out bought my first notebook and some shiny new pens at Office Max, where the guy seemed puzzled at my asking what their top-selling pens were. I really thought it was a valid question and I stand by it. I figured it wouldn't hurt to try freewriting out and see how it goes. This is my second week. And I think this post is super helpful and will help me keep it up! I'm curious, though. What does everyone do when you're on a roll but the session is "over"? Do you continue just far enough to complete your thought? Go into set overtime minutes? Stop no matter what? I was on a small streak this morning and then hit the limit and didn't know what to do with myself! It was an odd feeling mostly because I was not prepared for this eventuality. You make your own rules here but I felt like it'd be cheating to keep going. I'll probably just get over it, big baby, and finish my thought next time, but I'm curious how other people deal with hitting The End. --- If anyone is having trouble getting started, I was too and I just changed up my goal parameters a bit and it's worked much better for me. I was looking at the clock too much with the timed method, so I instead set a specific number of pages to fill, marked where I was to stop, and then wrote until I hit it. I think my bad start was half due to Early-Stages Disappointment creeping in -- where I'm not very good at something off the bat and so I want to quit and go eat ice cream instead -- and half due to the timed method not working for me personally. So maybe change things up if you're stuck and see what works best for you? (I think I'll move back to timed sessions eventually, but I feel less pressure with the page limit and that's been helpful to get me started.) --- Ha! That's a really good way to put it. Totally agree. That's why I also like doing this in the morning because that squeaky-clean brain is then ready for everything else it will pick up during the rest of the day.
  5. I hope Double Fine gets the first one to hang in the office!
  6. I also went with Gabriel Knight because that's one I haven't played and this will be a good excuse to finally get around to it.
  7. I, too, have chosen charcoal. And now I must away. Awwwaaaayyyyyyy!
  8. Loving it so far. Will be interesting to see what you land on and then look back at this. I immediately got a modern cutscene vibe when I first watched it, but reached back to the old days section of my brain mush and it started to really feel like an adventure game. I could see myself clicking the cabin and Jack Lumberton moving there, obeying my every command. *nod* Are you thinking about introducing any blur to the layers at all? Either in the immediate foreground, or as Jack Lumberton makes his way from the foreground to the cabin, or a third thing here, to call focus to particular points? I'd be curious to see if that adds anything of value, such as visual clues for the player or even subtle hints during puzzles, or if it just ruins the beautiful simplicity of the style. Anyway, the mixture of the old school paralax treatment and Bagel's style is a great combo so far. Thanks for sharing!
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