Cengared

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About Cengared

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    London
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    Student

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  1. This weird kebab thread is just confusing.
  2. I enjoyed going there and am thinking about getting at least a year's membership, especially while I'm still a student. Sounds like you get a lot a good benefits.
  3. So tonight I did something that I had wanted to do since moving to London nearly four years ago and that was to go see a film at the Prince Charles Cinema. The Prince Charles is a independent repertory cinema in the West End of London and is known for showing classic cult films as well as mainstream stuff and special events. The film I saw was Warcraft. Now that may seem like a weird choice to make but it wasn't just the film, it was a screening of the film followed by a Q&A with Duncan Jones, the director. The whole thing started out on Twitter with Duncan Jones just put the idea out to gauge interest and it got sorted that day. It was a very much spur of the moment idea to actually buy a ticket for a screening on a Monday night of a film I can't say that I've ever been particularly interested in but I have enjoyed Jones' previous films and I liked the idea of having a new experience out of it at least. So as someone who has played the first two Warcraft games many, many years ago and has no desire to ever get into WoW, and so have no clue about the lore and that kind of stuff, I went with the expectations of a standard big budget fantasy film. And that is what I didn't see. Sure there was plenty of the standard fantasy tropes, but the focus was on individual characters on both sides of the big conflict. On the whole it was an enjoyable films which did a few things I didn't expect but I wasn't that bothered about the whole world and the lore inside of it, mainly because that's how I feel about the games as well. The Q&A session was very interesting as well, and made the whole thing worth. He was very honest with how the finished film wasn't what he had originally planned what with having to deal with the pressured of the studio and other relevant parties. How that whenever a scene was cut, at whatever stage, then it was gone forever because of the amount of CGI required. It wasn't like making a normal film in which you could film as much as you need and then edit it all together at the end, in films like this you can only film what you are going to get fully CGId up (or some proper term) and so the editing of the film kind of happens all throughout the process. And then there's having to deal with a big studio with their demands about the story and what needs to happen. Listening to him talk about stuff like that, the pressures of big budget film making and how hard it is but also how it will help him develop his skills as a director and open doors to new projects, like his upcoming film Mute which he describe as the Marmite of film which should be interesting at least.
  4. Labour & Corbyn, as Bales said. Though that is hard to do when you're in a safe Tory constituency, and Boris Johnson's seat at that. Still the fact that the Conservatives & Theresa May made a pig's ear of the whole election does bring hope to parts of the country at least. They're trying to form another government with backing from the DUP (right wing Northern Irish party) but I hope that doesn't work and that she resigns which could lead to Labour forming a minority government. Basically, it's a bit complicated right now! I'm more of a Lord Buckethead guy.
  5. I'm tired and should go to bed but election news....
  6. I should try to post more on the forums but I know not what to say nor if it'll be even read. Though now the hour is late (or early, depending on your perspective) and so sleep calls and in the morning I'll wonder what was even the point of this.
  7. I've just finished writing a 6,000 word essay (6,456 to be exact) and I kind of enjoyed writing it especially as it's about games. The essays I've done for this course have been the most challenging part about it as I'm not that used to academic writing, especially in the field of game studies, but each time I eventually get around to starting one, I get into the process and really enjoy it. I've also had to use the 10% word count buffer for going beyond the word limit with each essay which has never been the case before - I'm usually struggling to get near the word limit as my 10,000 and change word dissertation with a word limit of 12,000 shows. Plus I've got a job interview arranged for next Wednesday so all in all it's been a good day.
  8. I'm currently at around 3,100 words of a 6,000 word essay which isn't bad considering I started today at about 300 words. Plus I have at least three more sections to write about so I shouldn't be short of material. Only problem is that it's due on Thursday. Which is my fault for starting so late.
  9. I think this just shows how hard not having Asif available has been for 2PP as they are a very small team that are used to working together a lot so it was always going to be difficult for someone coming in from the outside to get up to speed with how things operate especially in a compressed time thing such as Amnesia Fortnight. I too get the feeling of not being of being fully engaged by this years AF but I don't think the videos are the sole reason, as forum interaction is down a lot compared to previous AFs. Maybe it's the lack of regular streaming but I can understand why the people at Double Fine are happier without it. I guess it's about trying to find a balancing, if that's possible at all.
  10. I'm Dan, wannabe programmer. Studying for a master's in game design at the moment which is unfortunately quite distracting at the moment so I don't know how much I'll be able to help during the rest of the fortnight but if the project goes on beyond that time frame, I'll be able and eager to help as much as I can. I don't have much experience of game dev outside of stuff I've done at uni over the past few years so this sort of experience would be invaluable for me and I really like the idea. I have a portfolio of my work at danstokoe.wordpress.com as well some game prototypes at danstokoe.itch.io (things I've worked on in the past few months).
  11. I wanted to be able to help out with the programming for this project but unfortunately my uni work has been taking up most of my time so I've not been able to take a good look at what has been happening yet and I don't know if I'll have much chance before the end of the fortnight, as it'll depend how soon I'll be prepared for the assessed pitch I have to do next Thursday (not to mention work on an essay which is due a week after that). I'll try to help as best I can within the AF time frame.
  12. I'm enjoying Star Trek: The Next Conversation a lot, an irreverent look at the episodes of TNG through the eyes of Matt Mira (the fan) and Andrew Secunda (the skeptic).
  13. Hi, I'm Dan. I go by 'corruptbiggins' pretty much everywhere on the internet, though on some places like GitHub I use 'danstokoe'. I'm UK based, in London, and a current MA student (Digital Games: Theory & Design) which is taking up most of my time but I would like to try and collaborate on something - programming is my focus, and I would like to help in that capacity as much as I can. You can check out some of the stuff I've done on my masters course at danstokoe.itch.io if anyone is curious. I'm excited to try and be involved in a collaborative project like this as most of my game design experience has been in single player mode and that will need to change if I want to make it in the development world. I should also mention that I have a bit of experience in using Unity and am fairly comfortable in coding in C#, some of my previous work is on my GitHub page (https://github.com/danstokoe).