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Everything posted by louiedog

  1. There's a restaurant in the Castro district of SF called The Sausage Factory. What if they work there? Close enough?
  2. I would love to see a Double Fine Sci-Fi game in space, like a colony on Europa. That's Jupiter's 6th moon for those who don't know.
  3. Hand drawn and make it look good up to 4k resolution. Future proof this thing.
  4. I backed the project because I wanted to play the game and see the documentary. As long as I get that I'm not concerned about some information getting out to those who didn't back it.
  5. There could certainly be some overlap but due to the nature of the 2 very different media you eventually end up focusing on different elements of development I think, macro/micro in a sense. When you're a big fan of a movie, watching the making of doesn't have to make the director commentary less interesting. In general commentary tracks seem to focus more on very specific moments and expand it with anecdotes covering decisions, background, scrapped alternatives, and they have the advantage of hindsight, moments that appeared less important during the development process may turn out to be crucial once the project is completed. In short, I'm convinced both have a reason to exist side by side. You've perfectly explained the reasons why I want a commentary in addition to the documentary so that I don't have to. Thanks.
  6. Nope.A co-op adventure game seems like it would either need to be 2 player only, take a ridiculous amount of time to come up with puzzles that could be solved by 1 or 2 people, or have two different sets of puzzles. That seems like a bit much for this project. Besides, sitting down with someone and playing adventure games has always been fun. Controlling the games isn't the fun part like with a shooter or platformer. Solving the puzzles, going through the story, etc is the fun part. You don't need to click on the hamster and then on the freezer to feel like you had a part in the accomplishment. By the time you get to that point, the solution has been said. It's a genre that works great by passing the controller back and forth with a friend. I have very fond memories of playing through Sam & Max, DOTT, etc. with others.
  7. I love in-game commentary. I have multiple games with commentary (Valve games, Alan Wake, LeChuck's Revenge: SE, etc) and have turned that on for subsequent playthroughs on all of them. I'm hoping that one can be done for this adventure. I realize that the making of portion is all being documented on video, but it's not quite the same. I like walking into a scene and learning something about that particular part of the game and the reasoning behind something specific like a joke or a puzzle. Game commentaries tend to answer the question of why much more than the how and what that I expect the documentary will focus on. I want to learn how the sausage is made while I'm eating it, as terrifying as that may be. If it's feasible, I would love a commentary for this game.
  8. The Secret of Monkey Island. It was bundled with my 4x CD-ROM along with Loom, Secret Weapons of the Luftwaffe, and Rebel Assault. The contents of that box had a big impact on me and how I continue to spend my free time.
  9. I've played Psychonauts on the original Xbox and every game since (except for Kinect titles since I don't have one) on my 360. I also own Psychonauts, Costume Quest, and Stacking on Steam. The 360 is the system that I play now, but I know I'll want to return to the other games sometime and Steam should still be there.
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