Jump to content
Double Fine Action Forums


DFA Backers
  • Content Count

  • Joined

  • Last visited

Everything posted by kaio

  1. Totally backed it. Not because of the game, but because my love for Double Fine and the way they are trying to make the games industry how it should be.
  2. Very cool! Thank you Mr. Petty has a great voice. He should do the voiceover for either the boy or the girl in the final game.
  3. I did some Psychonauts fan art http://monkeyfromouterspace.tumblr.com/image/47116505095
  4. Absolutely gorgeous! The whole team should be very proud. Edit: oh, and regarding the art style: that's what makes the game so special! I've never seen anything like it so far.
  5. Also, didn't they joke that they would call the 'Once Upon A Monster' sequel 'Twice Upon A Monster'? Even now the two titles would be way too similar. Don't get your hopes up, you guys.
  6. The team probably realizes that adventure games are boring (and also dead) and turn the concept into a cool first person shooter. Cool!
  7. Yes, same for me. DF took them down again - but they will be re-uploaded soon!
  8. The games were apparently taken down to fix some problems so we'll just have to wait a bit before we can download them. I'm waiting for them to be accessible on Steam before I download. Alright, thanks! I was just confused because everyone on twitter said they are live now
  9. I can only download White Birch and Black Lake from humble bundle, the rest isn't available there. Steam also says that the prototypes aren't live and can't be downloaded What am I doing wrong?
  10. Wow, reading this gave me goosebumps, especially the 'feathers' part. I just finished an illustration that I feel taps into some of the mythical space of Black Lake: "Feathered cloaks means the ability to travel between the two realms." - this was probably hidden in my unconscious all the time working on this. No foxes, though
  11. ... which leads me, if I may, to send a slight cold breeze of warning to all the people, who want a comprehensive, all explaining "book of wisdom", which would include "a thing" and "it's meaning". ... The devil is in the detail? The more you get involved in this kind of research, the less things look alike. In short: be careful, when following in to that rabbit hole, Alice. It's a very interesting topic, indeed. And I'm afraid that I already jumped into the rabbit hole, head first. My name isn't Alice, though, so maybe that helps a bit. Anyway, I just got the book for under 3 bucks! It seems to be worth looking into, although I'm sure that it can't be a comprehensive book on the topic, as you said (and I doubt that any single book could be). I already know the "The Power of Myth" documentation with/from Joseph Campbell. It's right good! So that would be my suggestion as a starting point for other people, I guess.
  12. Hi Levi (or anyone from the Black Lake team that can help me out on this one!) what's the title of the myth book you showed the team in the live stream? The one that is based primarily on Joseph Campbell. I tried to find it and have a look at it (maybe buy it!) but I couldn't find it online Thank you!
  13. Yeah, great stuff, Brad! What's the 'intelligence' value for, though? At first I thought it correlated with the number of input switches, but that's not the case. How will an highly intelligent bot be different from a dumb one in the game?
  14. I have to admit that I didn't vote for it, but your pitch yesterday sold the idea to me, Lee!
  15. I voted for: 1. Spacebase DF-9 because the pitch made me look up Dwarf Fortress, which I didn't knew before. If this game reaches some of the complexity of Dwarf Fortress, but combines it with the amazing Double Fine Art style, it will be great! 2. Black Lake because it has such a strong idea behind it and the concept art really made me believe that it could be something special. 3. Hack n' Slash because I love the genre of Action Adventures and played all low res Zelda games. I'm really interested in double fines take on the genre. I also have very fond memories of hacking my Pokemon Red with a gameshark. 4. The Flock because Greg seemed so passionate about it and it sounds really unusual. The more you think about this idea, the more you want to see what it actually would look like in reality. 5. The White Birch because it promised a good story aspect and reminded me of Limbo, The Journey and Dark Tower by Stephen King. Kinda. I can't wait for it all o unfold - if one of the five makes it to final production, I'll be a happy double fine customer.
  16. Oh man, can't the first 5 games become prototypes? They are all amazing
  17. So Brandon, would one actually need to be a good programmer to play this game? Or would the game help novice players to get into the hacking aspect as well and explain everything on the way?
  18. This could be incredible if done right. I really hope it gets more votes, best of luck, Greg!
  • Create New...