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About Heslegrave.dk

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  • Location
    Aalborg, Denmark
  • Occupation
    Software Developer
  1. Book received now (418/500), looks and feels awesome. Looking forward to receiving the physical game-box as well. Thank you
  2. Thank you for keeping Point-and-Click adventures alive. It is a beautiful game, lovely music, great voice and I enjoyed the overall story so far. The puzzles seem a little simple to me so far though and i saw some layering-issues, primarily in the beginning of Vela's storyline. It took me about three hours to get through act 1, but given the promising ending I assume some more depth in act 2.
  3. Nice post, I like the name Scrumtious for the scrum story overview. Personally (or rather professionally), I enjoy using Pivotal Tracker for story management - very intuitive. Do you have retrospectives?
  4. Good question! I honestly have no idea. But it's a good thought and I'd bet we'll share the data or our learnings if it turns out to be super useful. At least I think it would be nice to use and share such data with the backers during alpha and beta tests
  5. I also agree that this is fine, it is still more proof that the classic adventure game production is still worth the effort for investors. In my opinion, anyone who could feel loss of some value in the "Super Duper Secret Society of the Backers" will lose that feeling when the game and documentary is released anyway. Furthermore although I hope no leaks occur it is really only the physical pledge awards that cannot be copied on the Internet anyway. I think as long as the physical awards remains limited, no one should be hurt by this decision
  6. Well, I would like to see squeals to all the games in due time, but not for this new DFA though (If it was at all possible).
  7. - To help proving that adventure games is not dead and is fully fundable. - Previous work by Tim and Ron is amazing. - Hoping to see a path back to improvement of story-telling of games instead of just the graphics. - I hope to find something that can fill the hole after completing Grim Fandango. - I enjoy the humour of Tim. - I am sure the hardcover book will be awesome. - As a game and software developer I would love to see through the documentary how it is done at Double Fine. I could find more personal reasons, but I guess the mentioned are the most important reasons.
  8. Will they be ordered by alphabet, pledge amount, time of pledge or country?
  9. Adventure games I like from the last 10 years in order of appearance: Broken Sword: The Sleeping Dragon (2003) Ankh (2005) Ankh: Heart of Osiris (2005) Still Life (2005) Dreamfall (2006) The Blackwell Legacy (2006) Broken Sword: The Angel of Death (2006) Ankh: Battle of the Gods (2007) Runaway 2: The Dream of The Turtle (2007) Blackwell Unbound (2007) A Vampyre Story (2008) So Blonde (2008) Still Life 2 (2009) Machinarium (2009) Runaway 3: A Twist of Fate (2009) Tales of Monkey Island (2009) The Blackwell Convergence (2009) The Next Big Thing (2011) Off-Topic: My personal top of all time would be something like: Grim Fandango (I was completely taken in by the story, artwork and soundtrack of this game) Monkey Island 1,2,3 (equally beautiful games) The Longest Journey The Day of the Tentacle Dreamfall Discworld 1, 2 (Eric Idle does a lot for these games) Maniac Mansion Simon the Sorcerer 1,2 Toonstruck Broken sword I have apparently used some time playing adventure games I guess.
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