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ThunderPeel

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Everything posted by ThunderPeel

  1. Still playing it, still enjoying it. I wrote a guide: https://steamcommunity.com/app/722560/discussions/0/1629664606994205397/
  2. Did it just flash up on the screen or what?
  3. support@doublefine.com is their technical support
  4. Anyone else playing this? Got to say I'm really enjoying it... but there's still so much I don't understand. (It doesn't do a great job of explaining things to be honest.) Anyone know how to get "Premium" from the MAC, for example? Or what you're supposed to do with all those people on the hub screen?
  5. Great job, Cheeseness! You were a real boost to the DF universe!
  6. A little bit late to the party here, but WOW. This is very interesting. I'm actually currently playing through Grim Remastered and spotting all the annoying bugs that remain. (And the iam8bit special edition was a huge waste of money! ugh!) Don't forget that one fan did a pretty amazing job of extending the backgrounds to widescreen, too: http://www.grimwidescreen.com/
  7. Unfortunately the list of unfixed bugs has been removed when the support forum was removed? Edit: My bad, they're here:
  8. Is the new Switch conversion an opportunity to fix bugs in the PC/PS4 versions?
  9. I've looked through the scripts myself with my own eyes, and I'm a developer (albeit web) by trade. I was also the person who launched "Grim Fandango Deluxe", which was a fan attempt at doing what DF would do themselves with Remastered.
  10. This is wrong. They had complete access to the original 3D models, they just decided to improve them with lighting instead of remodelling.
  11. Hmm. The game was (essentially) written in LUA, which is a scripting language. As such it doesn't need to be "recompiled" as the engine just runs the scripts when the game loads. (This is also how ResidualVM works.) DF had complete access to the game's LUA scripts, as everyone does with a few simple tools, and built a new engine to run them. There was not really any "reverse engineering" going on. Does that answer your question? You can read about LUA and GF here: https://www.grimfandango.net/features/articles/lua-in-grim-fandango
  12. I can't remember what you're referring to. Do you have a screenshot?
  13. The game just passes sound to iOS - it controls the volume, muting, etc. If iOS is not outputting it correctly, it sounds like iOS is to blame somehow? Are you sure you've not told it to output only to external devices? Or that your speaker isn't damaged? :-/
  14. If you made progress, then your keyboard is working. Have you tried any other key besides F1? Pretty sure you press ESC to open the menu, but it's been a while.
  15. ThunderPeel

    Broken Age

    You need to email support@doublefine.com
  16. Not sure if it's just my Steam being weird or not. A 512kb update?
  17. Well I hope you get it sorted. I'd be interested to know what Fangamer say!
  18. It's amazing that some people ignored all the emails and updates for so long... Wow. There has to be some sort of limitation on how long FanGamer can keep people's stuff for. Over a year seems to be pretty excessive!
  19. I suggest you email support@doublefine.com and include as much information as possible.
  20. There should be an icon you can click on while Ben is riding. There is on the Windows version.
  21. As a tester on the project, I can tell you that Cheeseness's dedication is really amazing. Huge thanks and respect for your tireless work!
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