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  1. I had the same issue, but wasn't able to recreate it or get a screenshot!
  2. So when the food paste is being squeezed into Shay's mouth, it appears he already has food in it. Maybe that's intentional but it seemed weird to me.
  3. I'd also be for this. I don't like to skip cutscene, because I'm never sure how far it will go, but skipping one line at a time would be nice for repeat dialogue.
  4. Save the image to your computer. Change your steam library to grid view, then right click on the game in the library and choose "set custom image". Browse to the location of the image and choose open. Then click "Set Image". Are the images in the OP broken for anyone else, or is it just me?
  5. The links all seem to be broken. Did anyone download them who can rehost?
  6. “It has been discussed whether or not there should be some sort of highlight on all “potentially” interactable objects, to avoid pixel-hunting, but we haven’t made any decision on that yet.” For what it's worth, I enjoy when there is a button that will highlight all the interactable items on the screen. This way you can search first, but then have an easy option to find what's actionable without too much frustration.
  7. Great post, thanks for sharing your technique with us! It reminds me a lot of the idea behind NaNoWriMo (National Novel Writing Month), which tasks participants with writing a 50,000 word novel in a month. For anyone who has ever wanted to write a novel, it's a great way to get past that initial overwhelming fear of "I COULD NEVER DO THAT!"
  8. I just picked up Gemini Rue in the steam sale so I voted for that. I'll probably be playing it either way!
  9. For what it's worth, I'd also be fine with more people getting the opportunity to back the game and join in on the fun with access to the forums, beta, and the documentary.
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