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paintinggrey

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  1. People have brought this up on the forums several times now. What I just don't understand is that you fail to see how hugely different those games are in terms of production values. Had Double Fine opted to use Adventure Game Studio, static images with only some lip synch animation, synths for music and the absolute cheapest voice actors available (man, the voice acting in those Daedalic Games is absolutely horrendous), instead of developing their own engine, creating very dynamic visuals, animating each dialogue sequence as a cutscene, recording a fully orchestral soundtrack and topnotch voiceactors, they probably would have been able to develop three adventure games on that budget. Apart from that, several people have mentioned that Daedalic primarly relies on interns, whereas Double Fine hires professionals to do their job. In a way it is similar to saying something like, why did Firaxis need millions and millions of dollars to develop XCOM, while Double Fine made Massive Chalice on a small Kickstarter budget. You just can't compare those games, because of their different production values. What you can do is give your opinion that you liked one of those games better, but that is different for everyone and the budget doesn't necessarily have anything to do with that. christ..i was just pondering on it,dont need to be defensive. I just expressing my disappoinment after playing Act 1. Like you said they Daedalic may make cheapo adventure games but they still better than Broken Age in my opinion, better production values doesnt always mean a better quality game.
  2. Just finished Memoria and I have to say its probably one of the best adventure games in last 10 years, its absolutely brilliant. Maybe its me being naive but i dont understand how Daedalic Entertainment can create brilliant games for a fraction of the money DF got. It's all really disappointing to me. To be honest i wished now that i used my $100 to buy most of Daedalic Entertainment games instead of this.
  3. I think Tim needs to come and say that here ,not on his twitter. Ahem, he did. In the very first post of this very thread you've posted in. He clearly stated that 1) backers won't have to cough up ANY additional money and 2) Double Fine will have to find money within the company. Releasing the game in two parts and having part 1 as early access on Steam is a means to help alleviate the problems of additional development cost, but nonetheless Double Fine will have to pay the bulk out of their own pocket. What's not to understand? I didn't explain myself properly, I mean he should come to this forum and answer questions that haven't been explained in the original post.
  4. I think Tim needs to come and say that here ,not on his twitter.
  5. This has nothing to do with using more money and delivering a better game. I'm all for that. The thing is: transparency, which should be a pillar of the whole DF kickstarter process, has been strategically delayed. This doesn't affect Broken Age, but it sure affects my idea of Double Fine. Sorry. I don't think they withheld the information for the sake of Massive Chalice's campaign, at least not intentionally. For one, it has been known for months now that Broken Age is in money trouble, so that's nothing new. It just hasn't been reported all over the internet, but has been mostly only known within the backer community. Secondly, it has been somewhat Double Fine's policy to only delve into the recent happenings regarding the project with the release of the latest documentary episode. I guess they don't want to spoil all the drama beforehand. Thirdly, the timing merely happened to be that the recent episode got finished a while after the MC kickstarter wrapped up. Fourthly, why would Double Fine try to cover up the truth about their development trouble while at the same time have a documentary crew around to film their every move? Double Fine is more transparent about the development process than pretty much every other studio out there of a similar size. I agree that the timing is unfortunate. It gives many people a bad impression of Double Fine, that the studio tried to cover up Broken Age's troubles for the sake of funding Massive Chalice. But it doesn't ring true to me for the reasons mentioned. Yeah I would like to believe that but this announcement was a big announcement,it needs it's own update.Waiting for the episode to be done so they put it in the same update doesn't cut for me. If it is true, it was a poor decision.
  6. Physical rewards are being taken care of Fangamer, whom was already paid by Double Fine last year. The rewards should be fine.Massive Chalice is lead by someone different. Hopefully the scope is worked on a small level and expanded as necessary. Thats good to know about the rewards!!thanks! I know Massive Chalice is lead by someone else different, that's not my concern. My concern it they waited after kickstarter to finish so it wouldn't stop people from pledging, I find that dishonest. I got a thing about honestly and these guys who I admire, just really disappointed me in my eyes. Honestly I am fine with the delay, it's just the way they went about this that bothered me the most. Maybe I am naive and this is how the industry is and will always be with or without publishers. Why would they purposely screw over the massive chalice campaign when its gonna be made by a totally different team and is a totally different project. Sorry but normally a game like broken age wouldn't even have been announced and no one would have known they extended the production time. I am not talking about the production of the games, I am talking about honestly here. Are you telling me that if they released his update a week ago, Massive Chalice would have got the money it has now? All i am saying is that they kept hold on this information until the Massive Chalice finished and this something did not like. Concerning Broken Age, as long a get my Act I & II in an old school box, they can take all the time in the world.
  7. Physical rewards are being taken care of Fangamer, whom was already paid by Double Fine last year. The rewards should be fine.Massive Chalice is lead by someone different. Hopefully the scope is worked on a small level and expanded as necessary. Thats good to know about the rewards!!thanks! I know Massive Chalice is lead by someone else different, that's not my concern. My concern it they waited after kickstarter to finish so it wouldn't stop people from pledging, I find that dishonest. I got a thing about honestly and these guys who I admire, just really disappointed me in my eyes. Honestly I am fine with the delay, it's just the way they went about this that bothered me the most. Maybe I am naive and this is how the industry is and will always be with or without publishers.
  8. What i am more concern about about is the fact they knew about this problems and chose to wait for Massive Chalice to end first. From what i understand, the 2PP video takes more than a week to produce. I am also worrying about the physical rewards, old school boxes where promised for $100 backers(which i am one) and I just fear to cut costs they will be replaced by plastic DVD cases. If that happens I would be seriously disappointed.
  9. What's wrong with a character that constantly grins at you? Yep, from now on I call the lumberjack Chucky. Damn..i take it back i rather have the hipster grin!!! There is a reason why I never watched any of the Chucky film.
  10. I personally like the background art but i hate character design, I don't like the whole hipster concept. Yeah yeah i know is not final and just playing with different concepts Just saying what i think. Also I also don't like the idea the character grinning at me while i play
  11. I am sure everyone have said most of the games we are thinking about but how about; a Evil Genius 2 game. I thought the first one was a brilliant game, i enjoyed the traps and building a evil base. Also Theme Hospital 2 would be great There 's not many quirky building games like this anymore. Closest i come to that is the movies but i didnt like it that much
  12. It has to be king's quest III, i loved that game!!!
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