Rinu

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About Rinu

  • Rank
    Dr. Action Poster, Esq.

Converted

  • Location
    Prague, CZ
  1. MASSIVE CHALICE beta patch 0.82

    Hi. Good to hear you are working on balancing gameplay now. I am not early access type of person, so I am waiting for the release day but I would like to say I appreciate an effort to make it less hardcore. I am intrigued by the concept but I don't like playing games where each turn my time investment can go to hell. Especially if 5 slashes can cut a character's life by half. It's interesting to play it for an hour but I never play these games longer than that because it just starts feeling like rogue-like game where luck is more important than strategy. +1 for Easy/Relaxed mode Good luck with development/testing . EDIT: I forgot to mention that the game looks nice from what I have seen (I am trying to know as little as possible, so the game can suprise me with something new every turn).
  2. Yes, they do. At least Resonance, Blackwell series and remastered The Shivah (I have played them).
  3. Awesome, thanks for the link! The Tim Schafer part starts at circa 1:06:00.
  4. I realized the connection when the wolf repeated "we need to save these innocent people" with a strong emphasis like for a tenth time . But honestly, at first I suspected that we are searching for some evil creatures ready to conquer another world and it took me a time to realize that the 4th angry fluffy thingie on the hunting screen was Vella instead of an older incident. Nicely done. I wonder what Double Fine has up their sleeve for the second act.
  5. I enjoyed the soundtrack a lot. Music fit situations and was pleasant to listen to. Except the Mog Chothra song rehearsed by maidens . Interesting information, Salvius23. Thanks for sharing.
  6. Steam pricing

    Yeah, GMG depends on country too. I am living in the UK now and can see the service is expended for British users while Steam prices are in pounds. I have been avoiding EA section because you need to click first on the offer to discover how "amazingly deep" discount of the game absurdly priced in Euros is. In Czech Rep, they still let us purchase it in dollars, a combination with coupons makes it the best offer I can get for any Steam key (plus Steam doesn't receive a cent). EDIT: HumbleBundle store sells game at same price worldwide too.
  7. Poll: How difficult was the game for you?

    I voted for "Slightly Difficult - made me think (just right)". I got stuck twice, both because I overlooked a area and an item. I wouldn't mind more complex puzzles in Act I however I do appreciate that Act I didn't have any Click-everything-on-everything or illogical puzzles.
  8. I voted "Absolutely yes!". The truth is that I didn't expect much with that kind of budget. I was very surprised by Act I. It looked beautiful, VAs are fantastic, humour is just right, a story is enjoyable, no absurd puzzles. I had the warm fuzzy feeling I always have when playing Double Fine games. I also appreciate that I can play as a bad-ass girl. I can't wait for Act II.
  9. I don't consider depression/suicide thoughts and a fear of death to be themes for kids. I was an avid adventure player but I stopped playing them because they ended up trying to cater to "hardcore audience" too much. As a result, games lost their sense of wonder and offered illogical/try-everything puzzles. It just wasn't worth it to sit hours in the front of PC trying to solve another generic puzzle. They weren't fun anymore. There are better ways how to spend time after a day at work. I think Broken Age can offer something for everyone. Kids enjoy colorfulness, adults cynic nods at reality.
  10. Steam pricing

    It's always been like this on Steam. People who wish to pay same as their American buddy can wait for GOG delivery or use services like GreenManGaming - that uses $ - if available.
  11. I respect Daedalic for how much they have achieved as an European indie studio but Deponia is only interesting for their animations. Episodes aren't funny, haven't good English VA and puzzles are cringe worthy, often serving as fluff for prolonging gameplay. I take 8 hours of Double Fine's work over full season of the Daedalic series any time. (It is my opinion, not an attack of your post.) EDIT: I don't think it is entirely fair to compare German company with US in terms of budget. Cost of living differs. And I have heard bits here and there that Daedalic likes to costs down by using unpaid interns a lot. If it is a truth, I don't think that competing with a company that wants to pay as low as possible for a work is a good suggestion.
  12. Oh boy, when I think who I would like to see more in Act 2 I keep adding characters in my mind . So many of them felt right. Aside from protagonists: Mom and bots - Whenever they appear I want to hug something. The cult leader's daugher with besom next to the hatchery - I adore her snarky comments. Dad - At least let him creeping behind windows as he did in Act 1. Spoon and knife - As someone on Steam said, these characters have more personality than a majority of characters in AAA games. Lumberjack - His finishing lines are unexpected and I would like to hear more of it. Anyone is fine with me, just please singing maidens no more. Their song was killing my ears.
  13. It was obviously developed with tablet users in mind however it is sleek and easy to use. I am satisfied.
  14. I started with Vella, later on got stuck because of overlooked area, so I switched to Shay for a moment.
  15. I am about to start playing and my excitement is surpassed only by my sheer surprise it has been that long since I pledged a couple of dollars! Thank you, Tim & Double Fine, for introducing me to Kickstarter and be a part of this incredible journey. Your documentary showed me human side of game development and made me to be more considerable of work hidden behind the final product. You really grew on me and I keep my fingers crossed you will do what makes you happy (and us as a side effect too, hopefully ). I can't wait to get HD copy :3.