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About laconic75

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  1. I just installed Bastion from HumbleBundle and one the things I noticed was I that I really liked the installer. Its called nixstaller. It installed the game to my /usr/local directory put the shortcut on on my start menu and registered the install with my package manager. The FAQ says it supports rpm, dpkg, slackware's installpkg and pacman, and can be scripted using lua.
  2. I just wanted to comment on what's annoying and not annoying for me with puzzles. The most important aspect of puzzles for me in an adventure game is that it be natural. If you have to hot-wire door to get it open, you have to find a key to open a door, find the combination to open a safe, those are fine, but a puzzle put in just stuck in to be a puzzle gets frustrating. When puzzles are forced into a story then it ruins the illusion really being there and exploring the world. Inventory puzzles don't bother me, but they should have something to do with exploring your world or creativity(figuring out you can use the ladder to cross the chasm in Planetfall or using the spaghetti to make a hairdo in DOTT). Inventory puzzles get tedious when its only go there and get this, but when your figuring out how something works or find some creative way to use an object you've found, those are the moments I love about adventure games.
  3. This cracked me up. This is exactly what happened when I tried to run Machinarium. I finally gave up and found a script to install it for me. I figured I'd give the link for it to give some enlightenment on what needs to be done to support 32-bit games on 64-bit Linux architectures. One other suggestion, I'd like to add, would be to set up a wiki so that people from different distros can explain what fine tuning needs to be done(if any) to get the game working on their particular distro.
  4. I was reading the Programming Update #2 and there was a quote from DF Nathan talking about Linux support. It's not there yet, but it's not so far away, either. We definitely considered this in the evaluation. Many of the sub-systems already work on Linux or can be made to work with pretty little effort. The main challenge will actually be determining how to support the one-zillion-and-three different distro of Linux. Do we just release all the source? Do we just do precompiled binaries for the most popular distro? All that is still very TBD. Fortunately, we don't have to figure that out for a while yet. In short, no, it doesn't change our plans for DFA Linux at all, and we will definitely contribute work to the Linux port as appropriate. This got me to thinking. What is reasonable to expect for Linux support. So I decided to write out what I think would be the best way to support Linux and hopefully others can give there opinion as well I think it would be best to limit officially supported distro to probably 3 or 4 at most. If I were the developer I think I would choose Fedora, OpenSuse and Ubuntu. If you make a deb and rpm to cover these and a unsupported tar.gz for everyone else I think everyone should find something for their system. If you officially support these 3 that also means you probably have covered Mint, Debian(if you have the right drivers), Mageia, CentOS, and PCLinuxOS. So out of the top 10 distro at DistroWatch the only ones left out would be Arch Linux and Puppy LInux. I use Arch linux for my work and home computer, so I'd love to see Arch officially supported but I also feel sure that if a tar.gz version is released someone will make an Arch package within hours. That only leaves Puppy and while I love Puppy Linux and use it a lot at work, I can't imagine anyone using it for games. That just leaves driver issues. Intel has open sourced their drivers, but as of now Nvidia and AMD only have proprietary drivers available. I think its reasonable only to support the official drivers for the graphics card your using. One of the reasons I didn't list Debian as an officially supported distro is because there is no easy way to install proprietary drivers. I really don't think officialy supporting 3 distro is as drastic as it sounds. So many distro are releated in one way or another to these three( four is you inclued arch;) that you will end up releasing a binaries that can be used by 90% of the linux users out there. With the tar.gz you will probably cover the other 10%. Just my thoughts. I'd be very interested in any other Linux users opinions on the matter.
  5. Here's a couple more links about Steam on Linux. The Verge Phoronix I'm very excited about this. All my computers run Linux and I really wanted to be involved in the beta testing.
  6. Read Dying Earth, by Jack Vance, not too long ago. I remember thinking Cugel would make a perfect adventure game character, though I don't know if DF wants to deal with licensing anything. I would also love to see something like "Planetfall" where you stranded on a planet or a spaceship and have to figure a way to escape.
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