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About Russellian

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    Double Action Newbie


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    VA, USA
  1. First runthrough, so take my experience with a grain of salt, but I've had much the same experience: At first, it seemed I was able to just randomly assign people to keeps but I guess I wasn't paying enough attention to which family I put as Regent (just looked at numbers/traits), but now I have one bloodline (Mortis) in all three of my keeps right now, and all three keeps are producing Hunter children. So, save for my recruits, I typically have around 6 hunters-in-training, 3 Mortis hunters in combat, 3 Mortis Hunter Regents, and 2 Mortis Sagewrights. At least solo/small-group hunter parties destroy enemies in combat.
  2. I haven't looked at the GitHub today (or really searched through it much at all), but I listened to this and am throwing something together. I might have something for you later today. :3
  3. Russellian

    Day 8

    Very much this. I have to admit, I wasn't really interested in this idea during voting or even during the first two days, but DAMN this looks good for 8 days work. Really hoping you guys make a full game out of this.
  4. http://www.youtube.com/playlist?list=PL507A13C625619DB8
  5. And now to sit and wait for a Windows Phone 8 release. :')
  6. Thanks for the art. I needed a new desktop wallpaper. :3
  7. For that first wonky camera angle at the rope swing, you could rig it so that the player always jumps to one spot, but that's pretty limiting. You could move the camera so it looks very slightly back at the girl to at least give the player some depth when jumping. That way the controls still make sense for up as up instead of forward and side to side as swinging. With more time, I know you'd have perfect camera movement/placement, so I can't really complain.
  8. Eeeeeeh, I like both of them, but I like Homestuck more. Problem Sleuth was short and to the point. Maybe it's because I only started to really read MSPA this year, but Homestuck just feels more complete an involving, regardless of its (current) lack of crowd input.
  9. That looks REALLY polished for only two weeks work. You guys did such a fantastic job on this game.
  10. 1. White Birch 2. Black Lake 3. Autonomous 4. Spacebase 5. Hack n' Slash
  11. Thanks guys. Also Verbose, I'm liking that Problem Sleuth avatar.
  12. Definitely is if I ever go into the game industry.
  13. Agreed. I like all of the project leads, but Levi has got to be the best for this AF.
  14. Hmmm...dunno if my PMs are going through. If not, could you PM me a code please Cheese?
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