Jump to content
Double Fine Action Forums

vladpsion

DFA Backers
  • Content Count

    157
  • Joined

  • Last visited

Everything posted by vladpsion

  1. for me, winner of the best prototype goes to Mnemonic. It had the best art aesthetic and showed the most potential with its mechanics. I still want to see what comes from the little best buds... but it didnt translate great in the prototype. I also like the concept of dear leader, but so far the gameplay had me getting bored and wanting somthing more from the mechanics. Theres no way i could take hours of just making edict dialogue choices.
  2. just loving the visual aesthetic this is taking on.
  3. wooo, all 4 of my picks made it... including my pen ward pick... feeling like i should go to vegas now
  4. Loved it. Absolutely cant wait for more This is shaping up to be a really great game.
  5. What you need is a time machine. So you can go in the past and play it and then when you come back to the present you'll think its a timeless classic. Its a good game, and theyv certainly delivered all that they promised. Stop whining.
  6. yeah. IMO the production values are top notch. Very nice presentation.
  7. They really have put together a very visually appealing game. And for me that was not a requirement. Quite cool to see that they did it.
  8. seriously, iv played a couple other "betas" for kickstarters, which were very rough and nowhere near release quality. This is smooth and refined.
  9. 8-12 hours for a full adventure is the typical target range. So theyr on track. The important thing is the level of quality, and it should be apparent that with broken age its very high.
  10. Shrug. yeah i dont know.. it wasnt very nice of digitaltrends. But they had a relevant point that the embargo wasnt binding from the traditional standpoint. Still, not nice of them.
  11. From what iv played so far, its polished and beautiful. Doesnt feel like a beta at all.
  12. Im sure telltale has a time frame with which to do somthing with KQ or they could lose the license. As of right now, they still have those rights.
  13. I thought we would have a big surge at some point and comfortably go into 450k..... but i didnt expect this!!!! 442k now.
  14. Theyr actually in good position to make it. Theyv shown a lot of signs of growth, and could definitely jump up around 100k in the last hours. They wont have time for stretch goals... but its looking likely they will make it at the very end. Now... about this main character... am i excited for 1000 poop jokes? No not really.
  15. no no, not true. They look to be stabilizing at around 8k per day, and while that in itself isnt enough, it may be enough to put them into striking distance during the final surge. A week ago they looked like they might be stagnating, not now.
  16. im not raising my hopes too far yet. They need to average 18k-ish per day the rest of the way. If they go back to 5k per day tomorrow.. itl be a problem.
  17. i have a suspicion that this concept became more of an adventure game after the success of DFA... And theres nothing wrong with that
  18. Lots and lots of people like the dig. I however, am not one of them.
  19. neaaat stuff. Death scenes, some sounds, some interacting, pretttty cooool.
  20. the new prototype is coming in about an hour apparently *fingers crossed*
  21. ^yep it sucks, and i dont know what the solution is. Ideally all similar projects would run 1 at a time while waiting 1 month between starting a new one. But thats not realistic.. time is money, and these projects need to get in gear as soon as they can.
  22. ^We're in good shape still. Things will get worse inevitably, but every day we get 9k+ significantly increases our odds.
  23. Yeah, that live stream chat? Horrible in a large variety of ways. But, they are most certainly putting their hearts into this, and this kickstarter is much more work intensive than they anticipated (they made sure to say that 5 times during the live chat).
  24. Whats the use in finding out the 10 different types of people who've only played one adventure ever? (or exactly 3?) For starters, those 10 should be condensed into "have you played through only 1 adventure game ever?" /end Its pretty much like if you had answers like "1-5 sierra games and 6-10 lucas games and 7-13 other" or "1-5 lucas and exactly 3 sierra games." It does not matter. Unless the purpose of this poll was to find the one person on earth who has played zack mckracken and no other adventures. I think what you want is two separate polls (maybe even 3). One for how many adventure games people have played. One for the concentration of the publisher/developers for games theyv played. And maybe a third for the concentration of the type of adventures they play.
×
×
  • Create New...