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Posts posted by Handsolo

  1. I'm going to list my wishlist you guys should too!

    1) It needs to be much harder the toughest puzzle I ran into was unlocking 8-bit mode

    2) I really want it to be a bit longer Machinarium seems to take twice as long as this (so far I know) so I'm hoping part 2 really stretches this projects legs a bit.

    3) More Puzzles I feel like there were certain areas in the game mostly with Vella's world where there could have been more. I know Tim had said some cuts were made before this release in the documentary. If that's true please don't do it with part 2

    That's it for me everything else is outstanding! How about you guys?

    wait what 8 bit mode?

  2. Now I want to watch the original Clash of the Titans, because I've never seen it. Loved the art style, and especially loved the Beerzerker and Archer character. Archer character was my favorite. That was a really neat idea to have her use traditional melee weapons as projectiles!

  3. Is there any chance, that the prototypes will go any further than just that? a prototype, and be another final project, even if its just a small indie game..

    Its such a shame when a good prototype never becomes anything else than a prototype.

    Like over at mojang they made this hilarious game, that was programmed in a charity event like this, it was a ton of fun, sadly it never become more than that, a huge shame considering it had potential.

    Here is the link

    IT was Catacomb Snatch

    Yeah dude, that's what the whole thing is about! Costume quest was created out of an Amnesia Fortnight, as well as that Sesame Street game...Monster something.

    They create the pitch, and if they get funding for the games, they'll make 'em. Previously they had to pitch it to publishers. They may try to do it with these ideas, or they'll try to do another kickstarter...or use some of the money they make on the Humble Bundle.

  4. I love the idea a lot, Greg! Top 5 pick when I saw the initial video. When you were talking about it, I thought back to thatgamecompany's first construct when they were still in college, Cloud. (http://en.wikipedia.org/wiki/Cloud_(video_game) )

    I loved how it centered on just the sensation of flying that you get in a dream. Have you played it, Greg? What kind of 'drama' will the ducks face on their trek from the frozen north, south to Cabo?

    EDIT Maybe I should read the previous posts before getting ahead of myself and reposting previously asked questions because i'm dum. Sorry!

  5. Per DaveG's request:





    I want to see a major gaming company make as in-depth of a game as Dwarf Fortress!

    I love this idea! When I saw the initial video advertising Amnesia Fortnight, this game stuck out to me as the best idea.

    How complex do you plan on making the game? What hazards will exist for the player?

  6. - Underneath the boardwalk at the Jersey Shore

    - Within the Space/Time of the Internet...there are many cats there. And Pornography. And silly videos of people complaining about mundane things.

    - A packed bar that just ran out of alcohol, but there is extremely dangerous weather outside so no one is allowed to leave. Also, the only sport they are able to get on the big screen is a National Spelling Bee competition, and the bartenders are trying to get everyone into it.

    - A Lagrangian point, and all you have floating near you is a rowboat oar

    - The landfill in Arizona with all of the ET game cartridges

    - Trapped out of sight in Tim's office while he's writing and hearing ALL THE SECRETS.

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