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    • Spaff

      These Forums are closing!   10/04/2019

      After more than a decade of serving this community well, these forums have finally run their course and it's time to close them down. That doesn't mean we want to close the doors on our community, quite the opposite!
      Our discord server grows ever busier by the day, and we encourage all Double Fine fans to meet us over there www.discord.gg/doublefine In a short time these forums will become a read only archive and will remain that way until they become needed again.
      You never know, it might happen.  There is... a prophecy. Thank you all for being part of these forums, and remember that the fun is definitely not over - so please join us on Discord! Love ya, Spaff, Tim, Info Cow, and all of Double Fine.

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  1. Hey all! This is my first time posting here in your little forum community. Hooray! I'm a 3D artist and long time Double Fine fan(atic) like many of you fellow forum dwellers. I have enjoyed playing Double Fine's games for years now but my favorite game is by far Psychonauts. I always admired the art direction in the game, especially in the milkman conspiracy level. I loved the architecture of the level and the warped 50's-60's suburban environment. Being a fairly proficient modeler and texture artist I decided to create some fan art around what a "remastered" version of Boyd's/The Milkman's house may look like in anticipation for Psychonauts 2. I decided to use unreal engine 4 and tools such as Maya for the modeling and Quixel Suite, Substance Designer and good old Photoshop for nailing down some of the textures. I hope to tweak and expand on this scene in my down time, perhaps filling out more of the neighborhood or just creating more Psychonauts inspired models and textures. I hope you guys think this is neat, but feel free to yell things at me here such as comments and critiques or requests for anything you might want to see in a more expanded scene!