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      These Forums are closing!   10/04/2019

      After more than a decade of serving this community well, these forums have finally run their course and it's time to close them down. That doesn't mean we want to close the doors on our community, quite the opposite!
      Our discord server grows ever busier by the day, and we encourage all Double Fine fans to meet us over there www.discord.gg/doublefine In a short time these forums will become a read only archive and will remain that way until they become needed again.
      You never know, it might happen.  There is... a prophecy. Thank you all for being part of these forums, and remember that the fun is definitely not over - so please join us on Discord! Love ya, Spaff, Tim, Info Cow, and all of Double Fine.
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Permafry_42

"We'd have a man on the inside" animation glitch -

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"We'd have a man on the inside" animation glitch

When Shay uses Gary on the boom arm controls, if you aren't already next to the wolf, which you shouldn't be since you start walking towards the controls instead of the wolf, the animation will play as though you are right next to the wolf, causing the camera to zoom in on empty space.An easy solution would be to change the walk before the scene to make it so that shay walks towards the position he should be in the animation instead.

See the screenshot bellow to see the problem in action (sorry for the large size):

2014-01-14_00002.jpg

If you need more help locating this problem, let me know and I'll give you my save file.

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