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Vic Romero

Changelog

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We'll post in this thread after each update starting... now!

RC4 - 2014.01.15

- Added logging feature to help us figuring out the crash issues

- Fixed several bugs that would cause loss of save-game data

- Fixed menu related crashes

- Various localization fixes

- Various visual fixes

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RC5 - 2014.01.17

- Localization fixes

- Some cutscene pops removed

- Fixed an issue with character switching

- Fixed memory leaks and improved stability

- Remove some visual glitches

- Fixed potential hangs in cutscenes

- Don't require OpenGL vertex-array objects

- Minor improvements to game-play performance

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RC6 - 2014.01.20

- Localization fixes

- Fixed game-play crashes

- Some game-play usability improvements

- Fixed character switching save-game issue

- Fixed various OpenGL issues that could cause crashes on start-up

- Fix logging on Linux

- Improved logging

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RC7 - 2014.01.21

- Fixed another potential start-up crash

- Force the audio to stereo playback

- Localization fixes

- Fixed performance mouse polling performance issue

- Some game-play fixes

- Fixed more save-game bugs

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RC8 - 2014.01.24

- Lots of gameplay, art, and animation touch-ups.

- Added mouse sensitivity option.

- Added option to disable Telemetry.

- Added option to change Interaction Style.

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RC8.4.5 - 2014.01.25

- fixes the ‘telemetry can’t be disabled’ issue.

- temporarily disabled the mouse sensitivity on Linux, since people ran into the game breaking behavior.

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RC9 - 2014.01.27

- Various audio fixes

- Various game-play fixes

- Art and VFX bug fixes

- Fixed issues with mouse sensitivity

RC9.4 - 2014.01.28

- Linux mouse issue is fixed

- When moving the window in OSX it can occasionally jump towards the bottom of the screen

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