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chickenmonger

Oliver's GDC Talk - Mobile Devices as Development Platform in Broken Age

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On Github today, Oliver Franzke posted the slides from his GDC talk earlier this month. Double Fine also released the Python code under a BSD license. Wow!

Selected quotes from the presentation:

https://github.com/2HB/Tools/raw/master/ADB_File_Sync/Oliver_Franzke_GDC2015_Mobile_Devices_as_Development_Platform_in_Broken_Age.pdf

This talk is about how we integrated iOS and Android devices

into our development pipeline at Double Fine, so that they can

be used not only by engine coders but also by game-play

programmers and even artists.

By the time we shipped Broken Age Act 1 on iOS and OUYA

the game was already around 1.2GB big.

This posed a huge problem for us though, since the

turnaround time for any minor script, asset or code change

was very long.

During big parts of the development it took 10 minutes on iOS

to simply reboot the game after a minor change. The most

recent version of Xcode (6) fixed some of these issues, but it

still takes between 2 and 3 minutes to restart.

On Android things are even worse as it takes between 8 and

20 (!) minutes to re-launch the app after a tweak.

Act 2 roughly doubled the amount of content, which means

that the turnaround time also doubles.

Obviously this makes it impossible to use mobile devices

directly during production. In fact this was a big risk for the

project since we ran into various shader bugs on different

mobile devices.

https://github.com/2HB/Tools/tree/master/ADB_File_Sync

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I appreciate the documentation of analysis and it is in points form, which is quite easy to read. I wonder is Costume Quest for android is having same analysis. It is very very slow.

Good write up Oliver.

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This presentation and the others at GDC this year for Broken Age and Massive Chalice are all now up on GDCVault.com

Ah, but everything except the slides are subscription only. And subscription is expensive. They might go free at some point!

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Ah, but everything except the slides are subscription only.

This confused me, I thought it was broken! How utterly pointless!

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Ah, but everything except the slides are subscription only.

This confused me, I thought it was broken! How utterly pointless!

Yeah I wish GDC would just make all the talks available for free. :/

For what it's worth my slides on GitHub contain the annotation of what I was saying while showing the slides...

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