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liquidsnakehpks

Not happy with recent double fine games have high minimum system Requirements

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This has been sad experience for me , i tend to buy most double fine games however thanks to one specific imposed limit in system requirement i have to just have the game sitting idle in the library.

Broken age :

OpenGL: OpenGL 3 with GLSL version 1.3

Grim fandango remaster:

Open GL: GPU that supports OpenGL 3.3 or higher

Hack n slash:

Additional Notes: Must have OpenGL 3 with GLSL version 1.3

i am sure spacebase and massive chalice have the same requirements.

Now most of you will easily meet this one requirement for many of the casual gamers who just have a old laptop or pc for gaming Opengl requirement is hard to reach , considering how amd and intel barely support it , almost every open gl game tends to have issue with amd cards require to rollback to a old version or new, intel in case of hd3000 declined to provide opengl 3.3 support despite linux having it.

I wish double fine would consider this and put in a "poor man's system mode" where for those folks with the common version of opengl 2.1 can at least launch the game with bare minimum settings instead of being shown a message. This is the same issue with android phones i am sure many models are stuck with opengl that is not supported by double fine.

I am almost certain day of the tentacle remaster will also have this sad high requirement :( it really puts a nail on what people can run the game.

Its easier to upgrade pc's to match the requirements but impossible to upgrade a laptop considering cost factors.....

just my rant and disappointment on this...

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Welcome to the forum graveyard. It is a sad day when wares become generally obsolete.

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I'm not 100% sure on this, but I think part of it has to do with the current gen consoles and the requirements for releasing on those platforms.

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I can say from personal experience that I played all the way through Broken Age Act 1, Costume Quest 2, and played partway through Spacebase and Hack N' Slash with an on-board Intel HD 3000 on Windows 7. I don't own Massive Chalice or Grim yet.

I ended up buying an AMD Radeon 280 on sale because a lot of other recent games I bought ran too slow: The Wolf Among Us, Transistor, or not at all: The Talos Principle.

I knew I was in the minority. The latest Steam Hardware Survey shows it. (DirectX 11 ~ Open GL 3) http://www.steampowered.com/status/survey.html

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Massive Chalice used to be deadly slow on an HD 3000, but I used it to play one of the more recent builts and it's much better. Clearly pushing it, but certainly playable.

Grim wouldn't start, which was very disappointing.

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Not sure if serious.

Not pleased that I can't play The Witcher 3 on Windows XP.

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Not sure if serious.

Not pleased that I can't play The Witcher 3 on Windows XP.

Can't figure out the commands I need to type to start Witcher 3. Plz respond. I am sads.

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Not sure if serious.

Not pleased that I can't play The Witcher 3 on Windows XP.

Can't figure out the commands I need to type to start Witcher 3. Plz respond. I am sads.

Please insert floppy disk 3

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Please insert floppy disk 3

Did you lose your Dial-A-Witcher Wheel?

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Please insert floppy disk 3

Did you lose your Dial-A-Witcher Wheel?

I found it, but now when I try to boot up The Witcher 3, it's telling me I need Sound Blaster Pro...? I am not a rich man.

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I found it, but now when I try to boot up The Witcher 3, it's telling me I need Sound Blaster Pro...? I am not a rich man.

Hah, hah!

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Dual core and non integrated GPU are enough for any adventure game,2D,3D.

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Please insert floppy disk 3

Did you lose your Dial-A-Witcher Wheel?

I found it, but now when I try to boot up The Witcher 3, it's telling me I need Sound Blaster Pro...? I am not a rich man.

I have a Pro Audio Spectrum. Will that work?

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I had sound blaster in the past but newer that pro verison.. Also emulation have lot of settings ,sometimes you need to be professional to set one game to make it work.

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Those are some nice retro jabs but i do hope that those who frequent any of the double fine's game support forms do actually notice threads like this a lot in recent releases.

http://steamcommunity.com/app/316790/discussions/0/620712999981619944/

http://steamcommunity.com/app/316790/discussions/0/620712999970480783/

feel free to look at the full threads half of the threads are about people unable to launch the game

http://steamcommunity.com/app/316790/discussions/0/#

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Those are some nice retro jabs but i do hope that those who frequent any of the double fine's game support forms do actually notice threads like this a lot in recent releases.

http://steamcommunity.com/app/316790/discussions/0/620712999981619944/

http://steamcommunity.com/app/316790/discussions/0/620712999970480783/

feel free to look at the full threads half of the threads are about people unable to launch the game

http://steamcommunity.com/app/316790/discussions/0/#

I'm one of those people who can't start Grim Fandango either, but I also understand that

1) I didn't check the system reqs closely enough before I bought it, and that's on me. It's all right there.

2) Software has to keep up with the times.

3) Double Fine actually WANTED to do it without the 3.3 requirement, but 3.3 was the only way they could make it run on all platforms on the time and budget they were given.

In other words, it's not like they didn't think about it or didn't care. They know. They wanted to lower it but just couldn't. You're not telling them anything they don't already know. Not that I'm saying your feelings don't matter, but I just want to emphasize that they are quite aware.

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Those are some nice retro jabs but i do hope that those who frequent any of the double fine's game support forms do actually notice threads like this a lot in recent releases.

http://steamcommunity.com/app/316790/discussions/0/620712999981619944/

http://steamcommunity.com/app/316790/discussions/0/620712999970480783/

feel free to look at the full threads half of the threads are about people unable to launch the game

http://steamcommunity.com/app/316790/discussions/0/#

I'm one of those people who can't start Grim Fandango either, but I also understand that

1) I didn't check the system reqs closely enough before I bought it, and that's on me. It's all right there.

2) Software has to keep up with the times.

3) Double Fine actually WANTED to do it without the 3.3 requirement, but 3.3 was the only way they could make it run on all platforms on the time and budget they were given.

In other words, it's not like they didn't think about it or didn't care. They know. They wanted to lower it but just couldn't. You're not telling them anything they don't already know. Not that I'm saying your feelings don't matter, but I just want to emphasize that they are quite aware.

i was pinning my hopes on some of the modders being able find a way to launch the game without that 3.3 check looks like we are stuck with it

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3) Double Fine actually WANTED to do it without the 3.3 requirement, but 3.3 was the only way they could make it run on all platforms on the time and budget they were given.
We do regret the 3.3 requirement. It was an oversight that's difficult to change now. If we could do it over, we wouldn't require it.

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3) Double Fine actually WANTED to do it without the 3.3 requirement, but 3.3 was the only way they could make it run on all platforms on the time and budget they were given.
We do regret the 3.3 requirement. It was an oversight that's difficult to change now. If we could do it over, we wouldn't require it.

What about the iPad version? My iPad is three years old and it can't play it. Why?

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What about the iPad version? My iPad is three years old and it can't play it. Why?
Please send more detailed information about your issue to support@doublefine.com.

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What about the iPad version? My iPad is three years old and it can't play it. Why?
Please send more detailed information about your issue to support@doublefine.com.

It says on the iTunes page that iPad 3 is not supported.

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