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Devin Kelly-Sneed

Day 6

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Quick update for Day 6. My focus today was on looking at the combat and figuring out how I'm going to tune it along with tuning the trait ranges for the creatures. We had two exciting things in the world of audio - We recorded the ship computer VO and got our first sketch of the music. We also (in the last few minutes) got the first test of our trait graph.

Here's our main character with some materials



Trait graph - you'll see this between hunting cycles to visualize the average creature traits each cycle


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