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Psychonauts 2 Update #7 - The Team

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Psychonauts 2 Update #7 - The Team

Greetings Psychobackers!

We’re back with another glimpse inside the Psychonauts 2 development machine, where between the whirring cogs and high-tech circuitry we can spy a game being put together brick by brick. In this life-changing update: Level teams, Scott C paintings, other rewards, plus: sign up for a chance to come camping with us!

Psychonauts 2 is now squarely in the midsts of development, with lots of progress being made in all sorts of exciting directions, but progress that is very hard to show a lot of without spoilers being rained down upon you. That’s why in this update, instead of focusing directly on the game’s progress we’ve decided to take a look at the team itself, specifically at one of our level teams and the work they do.

We have four level teams in total, each one comprised of a designer, an artist, a world builder, and a shared programmer. Check out our update video below to learn more and meet Will, Ben and Emily, the core of one of our level teams.

Who wants to come camping with us?

 

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The highest possible reward tier available on our campaign included a trip to "Whispering Rock Psychic Summer Camp" with the Psychonauts 2 team.

We know lots you would have loved to support us so generously if you had the means, and many of you stretched your budgets to help us get this project off the ground. We wish we could take every single one of our backers with us on this trip, but alas there is no campground large enough, and besides then we’d have no money left to make a game with!

However, we've worked out that we could bring a handful of extra folks with us than we are, and so we'd like to offer a couple of places on our camping trip to backers from other tiers.

To be eligible you simply need to be:

  • able to get to Santa Cruz, California on the August 11-12 weekend by your own means
  • already a backer
  • be over 18 OR be able to bring a parent/guardian with you.

If that sounds like you, then simply enter your name and email address(please use the same one as your fig account!) into the hat using the form below. We’ll pull names completely at random to pick our lucky winners. Get your submissions in by April 26th!

Click here to be teleported to the entry form

 

Rewards Update

Shirts!

Those who backed at a high enough level for backer shirts should have received a mail asking which color you’d prefer -- green or purple. If you haven't seen that, then please get in touch with Fan Gamer asap as those are about to hit the printing press. If we don’t hear from you, then you’ll get a green one. These are now no longer available to upgrade to, sorry folks.

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The Whispering Rock shirts will be ordered soon too!  We had to get the actual garments specially made as no one stocks the precise color combination ringer shirts that we need, and that slowed down the production of these a bit more than we’d have liked. More news on those soon!

Art Prints

Three art prints have now been completed by their respective artists, and Fan Gamer are currently working with each of them to produce high quality prints. We’ve already shared two of them with you, and now we’re excited to show you the third!

Our best buddy Scott C flew over from New York a month or so ago to work amongst us in the Double Fine studio and create this ridiculously great painting. It features the full Psychonauts Team, all in their new outfits, with a bonus new never-seen-before Psychonaut who you can learn more about in the update video above.

 

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One lucky backer will receive the original of this, once we are happy with the prints.

It’s not too late to change your pledge to get a print of the above, along with the other ones too, simply contact Fig Support if you’d like to do so. You can watch a timelapse of Scott painting this whole thing below, it’s pretty mesmerizing!

Other Rewards

There are various other things that are close to being ready but still need some final tweaking on the designs before we make them. This includes the viewmaster reels, messenger backpack, luggage tags, Lili Plush and lapel pin. Hopefully we’ll be able to show you some of those in the next update!

Psychonauts in the Rhombus of Ruin is out now for VIVE and Oculus!

Today is the 13th anniversary of Psychonauts, and we've lined up a special Birthday surprise!

We're very happy to announce that our PlayStation VR adventure, Psychonauts in the Rhombus of Ruin, is now also available for VIVE and Oculus! It's available right now from Steam and the Oculus store, with a 20% discount.

 

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I'm a bit disappointed I'm required to own an Oculus / HTC Vive to play the game. I'm not planning to spend hundred of bucks on a VR set (AND a stronger PC!). Please consider the option to make a non-VR update or at least adopt cheaper VR solutions such as the new Oculus Go. If this wasn't a Psychonauts experience, I would probably just skip the game altogether without complaining. But we're talking Raz here. The franchise is not strictly connected to the VR environment. I played the first Psychonauts, I am a backer for Psychonauts 2, but I'm cut off from playing Rhombus of Ruin. This doesn't feel right. :-(

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I have also always hoped there would be a "point and click" adaptation of the game.

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