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pharmmajor

A throwback to the old days?

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This is probably just my interpretation, but from what I've seen so far, the bizarre setting in Stacking and puzzle solving focus seems like a call back to Schafer's early adventure games. Anyone else getting that vibe?

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It didn't remind me of anything at all.

(Except maybe Space Station Silicon Valley, but that isn't Tim Schafer)

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It didn't remind me of anything at all.

(Except maybe Space Station Silicon Valley, but that isn't Tim Schafer)

But also, this game isn't being directed by Schafer, soooooooo

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